On the class lists: C (60), with population over 48 hours and no performance mark.
Players now4/ 3511% full
7-day average2peak 13
Rank#1,956top 9% · #761 in EU
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 2 of 35 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,956 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 308 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:49 UTCFW27d ago
11
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU]FreeFields/Creative/Building/Sandbox sit?
In Europe, according to its own listing, sits [EU]FreeFields/Creative/Building/Sandbox, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 46.174.50.248:20540.
How dependable is [EU]FreeFields/Creative/Building/Sandbox, and is it online at the moment?
Right now, [EU]FreeFields/Creative/Building/Sandbox is online. According to its reported uptime, the last restart was about 4 days 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [EU]FreeFields/Creative/Building/Sandbox run?
The average over the last 48 hours was 30 server fps, and it never went below 28. Buildings, deployables and everything else in the world added up to as many as 100,891 entities. At its highest, it used 3,731 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU]FreeFields/Creative/Building/Sandbox running?
You will find [EU]FreeFields/Creative/Building/Sandbox on Rust network protocol 2635 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [EU]FreeFields/Creative/Building/Sandbox wipe, and how often?
Once a month, [EU]FreeFields/Creative/Building/Sandbox wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 14 hours. The tags show a monthly wipe schedule.
What happens on [EU]FreeFields/Creative/Building/Sandbox when wipe day arrives?
Recent wipes have peaked at 11 players on average. The crowd on the latest wipe was largest 21 hours after it began.
Player count
Where does [EU]FreeFields/Creative/Building/Sandbox place in the wider field of Rust servers?
In Europe, [EU]FreeFields/Creative/Building/Sandbox is #761, and overall it is #1,956 on player hours over the last seven days, in the top 9% of all ranked servers.
How many players does [EU]FreeFields/Creative/Building/Sandbox usually have?
[EU]FreeFields/Creative/Building/Sandbox is showing 4 players right now, with 35 slots in total. It peaked at 13 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 11 players.
Tags and filters
What do [EU]FreeFields/Creative/Building/Sandbox's tags stand for?
The game's browser takes its cue from the tags [EU]FreeFields/Creative/Building/Sandbox has set: gmrust (Game mode): Rust survival, played by the standard rules; mp35 (Max players): 35 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU]FreeFields/Creative/Building/Sandbox appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU]FreeFields/Creative/Building/Sandbox: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [EU]FreeFields/Creative/Building/Sandbox set up, and what rules does it keep?
The name of [EU]FreeFields/Creative/Building/Sandbox gives no gather rate. The group limit stays at the game's default of 8 players. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU]FreeFields/Creative/Building/Sandbox uses?
The game generates the procedural map on [EU]FreeFields/Creative/Building/Sandbox at size 4,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
What is the way to join [EU]FreeFields/Creative/Building/Sandbox?
To connect, start Rust, press F1, and type client.connect 46.174.50.248:20540. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/jdYbgAacUM.
Server tags
what each one means
Published asmp35,ptrak,$r?,v2635,^m,^c,^k,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp35
Max players35 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverDesign and practise your bases here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).