On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now44/ 20022% full
7-day average32peak 96
Rank#515top 2% · #240 in EU
Last wipe2d agoweekly schedule
Next wipe22hFri 30 Oct, 10:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 32 of 200 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #515 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
74/ 100
B−
Slows down under load at times: 45 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 53 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:22 UTC, in 22h.
Every Tuesday at 10:46 and every Friday at 10:22 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak104players, last three wipes
crowd held20%else halves by day 3
Coming wipes
22hFri 30 Oct, 10:22 UTC
4d 23hTue 3 Nov, 10:46 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
7d 22hFri 6 Nov, 10:22 UTC
11d 23hTue 10 Nov, 10:46 UTC
14d 22hFri 13 Nov, 10:22 UTC
18d 23hTue 17 Nov, 10:46 UTC
21d 22hFri 20 Nov, 10:22 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 96, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:46 UTC2d ago
–
–
running
8
Fri 23 Oct, 10:22 UTC6d ago
96
halved by day 3
4 days
17
Tue 20 Oct, 10:42 UTC9d ago
74
halved by day 2
3 days
10
Fri 16 Oct, 09:53 UTC13d ago
143+2 queue
halved by day 3
4 days
11
Tue 13 Oct, 10:43 UTC16d ago
79
✓ held half
3 days
4
Fri 9 Oct, 10:42 UTC20d ago
79
halved by day 3
4 days
10
Tue 6 Oct, 10:41 UTC23d ago
117
halved by day 2
3 days
7
Fri 2 Oct, 10:28 UTC27d ago
89
halved by day 3
4 days
1
Tue 29 Sep, 10:45 UTC30d ago
85
✓ held half
3 days
5
Fri 25 Sep, 10:55 UTC34d ago
149
halved by day 3
4 days
8
Tue 22 Sep, 10:49 UTC37d ago
76
✓ held half
3 days
7
Fri 18 Sep, 10:49 UTC41d ago
142
halved by day 3
4 days
13
Tue 15 Sep, 10:50 UTC44d ago
76
✓ held half
3 days
27
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 based in?
You'll see SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 46.174.54.83:20550.
Is SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 up, and how steady is its uptime?
You can join now: SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 is online. The uptime it reports puts the last restart at about 8 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 run?
It never fell below 41 server fps in the last 48 hours, averaging 45. Up to 101,250 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,203 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 on?
Rust network protocol 2635 and build 168909 on Linux is what SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 wipe its map?
The wipe rhythm on SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 is every Tuesday at 10:46 and every Friday at 10:22 UTC. It is due to wipe next on Friday 30 October at 10:22 UTC. 2 days have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10?
Recent wipes have peaked at 104 players on average. Peak numbers came 7 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player numbers
Where does SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 sit among Rust servers?
Over the last seven days, SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 has #515 for player hours, in the top 2% of all ranked servers and #240 in Europe.
Is SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 a busy server?
With 200 slots available, SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 currently has 44 players. The seven-day average is 32 players, with a peak of 96. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 81 players.
Tags and filters
What is meant by the tags on SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): 200 slots are available; ts90 (Group limit): No team may go above 90; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
The same operator most likely runs SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 and the 2 other servers we track that also publish a srust.io hostname.
Which lists and filters on Rust Server Score show SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10?
Rust Server Score lists that include SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10: 5x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 5x; Players now: At least 10; Average players: 25+ on average.
Map and rules
Which rules does SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 enforce, and what are its settings?
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 sets gather at 5x, as its name suggests. The limit for a group is 90 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 uses?
The map on SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 is custom at size 3,500, and because the file is published you can download it from this page.
Connecting
How do you get onto SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10?
Enter client.connect 46.174.54.83:20550 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://srust.io/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts90,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max players200 slots are available.
ts90
Group limitNo team may go above 90.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).