On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#15,272top 69% · #2562 in EU
Last wipe1d agoweekly schedule
Next wipe5d 19hTue 3 Nov, 13:49 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,272 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 205 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 4,590 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
WW···W·
·W···W·
·······
·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 13:49 UTC, in 5d 19h.
Its weekly schedule tag · low confidence
usual gap3.7 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1.5
Coming wipes
5d 19hTue 3 Nov, 13:49 UTC
8d 0hThu 5 Nov, 19:00 UTCFW
12d 19hTue 10 Nov, 13:49 UTC
19d 19hTue 17 Nov, 13:49 UTC
26d 19hTue 24 Nov, 13:49 UTC
33d 19hTue 1 Dec, 13:49 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
40d 19hTue 8 Dec, 13:49 UTC
The first 48 hours of its last wipes
Sat 17 OctTue 13 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 13:49 UTC1d ago
–
–
running
0
Sat 17 Oct, 09:18 UTC11d ago
1
halved by day 1
10.2 days
1
Tue 13 Oct, 14:33 UTC15d ago
2
halved by day 2
3.8 days
1
Sat 10 Oct, 09:58 UTC18d ago
5
✓ held half
3.2 days
1
Tue 6 Oct, 16:36 UTC22d ago
4
✓ held half
3.7 days
1
Tue 6 Oct, 09:48 UTC22d ago
4
–
0.3 days
0
Mon 5 Oct, 20:16 UTC22d ago
4
–
0.6 days
0
Sat 26 Sep, 10:04 UTC32d ago
9
halved by day 1
9.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY?
You'll see RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.174.55.45:28015.
How reliable is RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY, and is it up?
Right now, RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY run?
It averaged 205 server fps over the last 48 hours, with a low of 128. Buildings, deployables and everything else in the world added up to as many as 72,753 entities. At its highest, it used 2,670 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY running?
Rust network protocol 2635 and build 168909 on Linux is what RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY reset?
Its tag sets the prediction, as the record holds too few of RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY's wipes to confirm its schedule. It is due to wipe next on Tuesday 3 November at 13:49 UTC. The world it runs now was created 28 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Player count
Where does RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY sit among Rust servers?
Over the last seven days, RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY has #15,272 for player hours, in the top 69% of all ranked servers and #2,562 in Europe.
How many players does RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY usually have?
With 100 slots available, RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY currently has 0 players. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 17:00 UTC, with 0 players.
Tags
What is meant by the tags on RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY?
The game's browser takes its cue from the tags RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY?
Rust Server Score lists that include RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY: 5x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 5x.
Rules and settings
How is RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY set up, and what rules does it keep?
The name of RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY points to a 5x gather rate. With no change from the game default, groups take up to 8 players. It runs battlefield, kits and high rates for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY uses?
RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY runs a game-generated procedural map at size 3,500, seed 1580057614. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to RUSTOZAVR x5 | REPLICATOR | LOOT+ | KITS | TP | DAY?
Enter client.connect 46.174.55.45:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^i,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).