On the class lists: C (62), with population over 48 hours and no performance mark.
Players now3/ 1003% full
7-day average2peak 9
Rank#2,132top 10%
Last wipe25d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,132 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
60/ 100
C
Moving up: up 436 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h.
The force wipe · high confidence
usual gap0.6 daysbetween real wipes
wipe-day peak6players, last three wipes
Coming wipes
8d 23hThu 5 Nov, 19:00 UTCFW
36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 08:22 UTC25d ago
6
–
running
0
Thu 1 Oct, 18:07 UTCFW26d ago
5
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 158 on average
185 / 500
Quick answers
from the figures on this page
Server details
In what location does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 sit?
No region tag appears for [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 46.174.55.84:28015.
Is [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 up, and how steady is its uptime?
Right now, [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 smooth to play on?
It averaged 66 server fps over the last 48 hours, with a low of 46. Up to 219,114 entities were in the world, covering buildings, deployables and the rest. Up to 5,235 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 on?
Rust network protocol 2635 and build 168909 on Linux is what [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 wipe its map?
The force wipe each month is the only wipe [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 25 days 11 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?
Across its recent wipes, the busiest moments averaged 6 players. 34 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 hold in the rankings?
Over the last seven days, [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 has #2,132 for player hours, in the top 10% of all ranked servers.
What does the population on [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 look like?
Right now, 3 players are on [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10, which has 100 slots. The seven-day average is 2 players, with a peak of 9. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 4 players.
Lists and filters
How should you read the tags on [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?
These Rust Server Score lists count [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 set up, and what rules does it keep?
[RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 uses?
A procedural map of size 6,000 and seed 342164080, generated by the game, is what [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [RU] PUFF PLAY Залетай! X2 | No limit| Вайп 01.10?
Enter client.connect 46.174.55.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://vk.ru/puff_play.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).