Working its way up from the back of the class: #15,842 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 6,021 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.226.68.86:28015.
Is ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) up, and how steady is its uptime?
At this moment, ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) is offline; the last time it was seen was 18 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 8 October 2026.
Which Rust version is ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) running?
Rust network protocol 2634 and build 167231 on Windows is what ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) wipe its map?
There are too few wipes on record for ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 1 hours have passed since this world was made.
Player numbers
Where does ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) place in the wider field of Rust servers?
In the top 72% of all ranked servers, ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) sits at #15,842 for player hours over the last seven days.
How many players does ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) usually have?
╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) is offline at the moment; the last time it was seen was 18 days 12 hours ago.
Tags and filters
How should you read the tags on ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░)?
You'll see ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░): European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░)?
The name of ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) runs which map?
╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░) runs a procedural map, which the game generates.
Getting in
What is the way to join ╨╜╨╡╤Д╤В╤П╨╜╨╛╤З╨║╨░)?
To connect, start Rust, press F1, and type client.connect 46.226.68.86:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildBuild number: 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.