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Every Rust server graded on real, live numbers. 36,787 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 46.241.114.135:28015
Name of server

Hell and Heaven

RegisterAbsentOffline
Region–
Address46.241.114.135:28015
Last checked23d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,966top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,966 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,438 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:13 UTC27d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
226 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
196 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
100 / 200

Quick answers

from the figures on this page

About the server

Where in the world is Hell and Heaven?

You'll find no region listed by Hell and Heaven. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 46.241.114.135:28015 is the address to use.

How dependable is Hell and Heaven, and is it online at the moment?

You cannot join now: Hell and Heaven is offline, last seen 23 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.

What Rust version is Hell and Heaven on?

You will find Hell and Heaven on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Hell and Heaven reset?

The record holds too few of Hell and Heaven's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 3 hours.

Population

Where does Hell and Heaven sit among Rust servers?

Over the last seven days, Hell and Heaven has #15,966 for player hours, in the top 71% of all ranked servers.

How many players does Hell and Heaven usually have?

The last sighting of Hell and Heaven was 23 days 14 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Hell and Heaven?

The game's browser takes its cue from the tags Hell and Heaven has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Hell and Heaven?

Rust Server Score lists that include Hell and Heaven: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Hell and Heaven?

The name of Hell and Heaven gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Hell and Heaven runs which map?

Hell and Heaven runs a game-generated procedural map at size 4,500, seed 1579284667. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Hell and Heaven?

To connect, start Rust, press F1, and type client.connect 46.241.114.135:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.