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Every Rust server graded on real, live numbers. 45,556 players on the roll · 11,667 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 46.254.215.42:28515
Name of server

Owned Dense Contents Lab

RegisterAbsentOffline
Region–
Address46.254.215.42:28515
Last checked2d ago
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,264 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
76 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
240 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
10 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
299 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
260 / 300

Quick answers

from the figures on this page

Server facts

In what location does Owned Dense Contents Lab sit?

Owned Dense Contents Lab leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 46.254.215.42:28515 is the address to use.

How dependable is Owned Dense Contents Lab, and is it online at the moment?

The server is down: Owned Dense Contents Lab is offline now, with the last sighting 2 days 9 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. On 27 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Owned Dense Contents Lab running?

You will find Owned Dense Contents Lab on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Owned Dense Contents Lab wipe its map?

There are too few wipes on record for Owned Dense Contents Lab to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 7 days 11 hours have passed since this world was made.

Player numbers

Where does Owned Dense Contents Lab sit among Rust servers?

In the top 69% of all ranked servers, Owned Dense Contents Lab sits at #15,264 for player hours over the last seven days.

Is Owned Dense Contents Lab a busy server?

It has been 2 days 9 hours since Owned Dense Contents Lab was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Tags

What is meant by the tags on Owned Dense Contents Lab?

The game's browser takes its cue from the tags Owned Dense Contents Lab has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Owned Dense Contents Lab?

Rust Server Score lists that include Owned Dense Contents Lab: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

How is Owned Dense Contents Lab set up, and what rules does it keep?

You will find no gather rate in the name of Owned Dense Contents Lab. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Owned Dense Contents Lab?

The game generates a procedural map for Owned Dense Contents Lab.

Connecting

How should you connect to Owned Dense Contents Lab?

Enter client.connect 46.254.215.42:28515 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players Its slot count is 1.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.