On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 6
Rank#2,675top 12% · #1018 in EU
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 14:14 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,675 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 116 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 14:14 UTC, in 14h.
Every Thursday at 14:14 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak6players, last three wipes
crowd held20%else halves by day 5
Coming wipes
14hThu 29 Oct, 14:14 UTC
7d 19hThu 5 Nov, 19:00 UTCFW
14d 14hThu 12 Nov, 14:14 UTC
21d 14hThu 19 Nov, 14:14 UTC
28d 14hThu 26 Nov, 14:14 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
42d 14hThu 10 Dec, 14:14 UTC
The first 48 hours of its last wipes
Sun 25 OctThu 22 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 09:56 UTC3d ago
5
–
running
1
Thu 22 Oct, 14:14 UTC6d ago
6
✓ held half
2.8 days
0
Thu 15 Oct, 13:54 UTC13d ago
7
halved by day 5
7 days
0
Thu 8 Oct, 13:59 UTC20d ago
9
halved by day 5
7 days
0
Thu 1 Oct, 18:01 UTCFW27d ago
8
halved by day 5
6.8 days
0
Thu 24 Sep, 13:59 UTC34d ago
12
halved by day 5
7.2 days
1
Thu 17 Sep, 14:02 UTC41d ago
8
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
24 / 100
Quick answers
from the figures on this page
About the server
Which region is EU/ES SOLDADOSRUST MAIN based in?
The EU tag on EU/ES SOLDADOSRUST MAIN puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.4.79.214:7005.
How reliable is EU/ES SOLDADOSRUST MAIN, and is it up?
The server is up: EU/ES SOLDADOSRUST MAIN is online now. The uptime it reports puts the last restart at about 18 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does EU/ES SOLDADOSRUST MAIN run?
It never fell below 79 server fps in the last 48 hours, averaging 101. At its peak, it held 74,293 entities, including buildings, deployables and all else in the world. Up to 2,350 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is EU/ES SOLDADOSRUST MAIN running?
The server EU/ES SOLDADOSRUST MAIN is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does EU/ES SOLDADOSRUST MAIN wipe, and how often?
Wipes come every Thursday at 14:14 UTC on EU/ES SOLDADOSRUST MAIN. It is due to wipe next on Thursday 29 October at 14:14 UTC. It has been running its current world for 6 days 9 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on EU/ES SOLDADOSRUST MAIN?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 9 hours after it began. Half the peak held until the next wipe in 20% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.
Population
Where does EU/ES SOLDADOSRUST MAIN place in the wider field of Rust servers?
Over the last seven days, EU/ES SOLDADOSRUST MAIN has #2,675 for player hours, in the top 12% of all ranked servers and #1,018 in Europe.
What does the population on EU/ES SOLDADOSRUST MAIN look like?
Right now, 0 players are on EU/ES SOLDADOSRUST MAIN, which has 100 slots. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 2 players.
Tags
How should you read the tags on EU/ES SOLDADOSRUST MAIN?
You'll see EU/ES SOLDADOSRUST MAIN tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does EU/ES SOLDADOSRUST MAIN appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EU/ES SOLDADOSRUST MAIN among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
How is EU/ES SOLDADOSRUST MAIN set up, and what rules does it keep?
You will find no gather rate in the name of EU/ES SOLDADOSRUST MAIN. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on EU/ES SOLDADOSRUST MAIN?
The game generates the procedural map on EU/ES SOLDADOSRUST MAIN at size 3,500 with seed 345578969. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to EU/ES SOLDADOSRUST MAIN?
To connect, start Rust, press F1, and type client.connect 46.4.79.214:7005. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://chocotroncos.webnode.es/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).