Working its way up from the back of the class: #15,316 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,706 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 11:02 UTC9d ago
0
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for 110. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 46.8.6.205:28015.
How reliable is 110, and is it up?
You cannot join now: 110 is offline, last seen 9 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 17 October 2026, Rust Server Score saw it for the first time.
On what Rust version does 110 sit?
The server 110 is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does 110 wipe, and how often?
There are too few wipes on record for 110 to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 9 days 18 hours.
What should you expect from wipe day on 110?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does 110 sit among Rust servers?
Over the last seven days, 110 has #15,316 for player hours, in the top 70% of all ranked servers.
How many players does 110 usually have?
It has been 9 days 17 hours since 110 was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on 110?
gmvanilla (Game mode): Survival, vanilla style; mp35 (Max players): Its slot count is 35; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags 110 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 110 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 110: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is 110 set up, and what rules does it keep?
Nothing in the name of 110 states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
110 runs which map?
A procedural map, generated by the game, is what 110 runs.
Getting in
What is the way to join 110?
To connect, start Rust, press F1, and type client.connect 46.8.6.205:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp35,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp35
Max playersIts slot count is 35.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).