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Every Rust server graded on real, live numbers. 35,756 players on the roll · 11,610 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.9.228.202:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address46.9.228.202:28015
Last checked9d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,247top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,247 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 401 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:37 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
261 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
162 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
81 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
10 / 100

Quick answers

from the figures on this page

About the server

In what location does Name of Server as Shown on the Client Server List sit?

You'll find no region listed by Name of Server as Shown on the Client Server List. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.9.228.202:28015.

How dependable is Name of Server as Shown on the Client Server List, and is it online at the moment?

At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 9 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 9 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168330 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Name of Server as Shown on the Client Server List wipe, and how often?

There are too few wipes on record for Name of Server as Shown on the Client Server List to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 8 hours.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List has #15,247 for player hours, in the top 69% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List usually have?

The last sighting of Name of Server as Shown on the Client Server List was 9 days 10 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168330 (Build): Build number: 168330; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?

The name of Name of Server as Shown on the Client Server List gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Name of Server as Shown on the Client Server List uses?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Connecting

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 46.9.228.202:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168330
Build Build number: 168330.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.