Working its way up from the back of the class: #15,090 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 699 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU, and #382 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 09:14 UTC, in 4d 0h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on Baby Cow puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 46.9.92.111:25565 is the address to use.
How dependable is Baby Cow, and is it online at the moment?
You cannot join now: Baby Cow is offline, last seen 11 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 15 October 2026.
Which Rust version is Baby Cow running?
The server Baby Cow is on Rust network protocol 2631 and build 158240 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Baby Cow reset?
The next wipe on Baby Cow is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 09:14 UTC. 86 days 23 hours have passed since this world was made. The tags carry a weekly wipe schedule.
Population
Where does Baby Cow place in the wider field of Rust servers?
Over the last seven days, Baby Cow has #15,090 for player hours, in the top 70% of all ranked servers and #2,588 in Europe. In the duo group, it ranks #382.
What does the population on Baby Cow look like?
Baby Cow is offline at the moment; the last time it was seen was 11 days 14 hours ago.
Tags and filters
How should you read the tags on Baby Cow?
gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The server holds 10 slots; ts2 (Group limit): No team may go above 2; v2631 (Protocol): Join only if your game runs protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags Baby Cow publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Baby Cow?
Rust Server Score lists that include Baby Cow: Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on Baby Cow?
You will find no gather rate in the name of Baby Cow. The cap on group size is 2 players (duo). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Baby Cow runs which map?
A procedural map, generated by the game, is what Baby Cow runs.
How to join
How should you connect to Baby Cow?
Enter client.connect 46.9.92.111:25565 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2631,^w,^v,EU,gmvanilla,cs158240,ts2,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp10
Max playersThe server holds 10 slots.
ts2
Group limitNo team may go above 2.
v2631
ProtocolJoin only if your game runs protocol 2631.
cs158240
BuildThe game build is 158240.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).