On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#5,436top 24% · #911 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,436 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 2,601 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 02:52 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
You'll see [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 47.248.170.160:33000 is the address to use.
Is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W up, and how steady is its uptime?
You can join now: [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is online. The uptime it reports puts the last restart at about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 21 September 2026, Rust Server Score saw it for the first time.
Is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W smooth to play on?
It averaged 59 server fps over the last 48 hours, with a low of 53. At its peak, it held 103,622 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,754 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W running?
The server [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W wipe, and how often?
The force wipe each month is the only wipe [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 10 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W place in the wider field of Rust servers?
In North America, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is #911, and overall it is #5,436 on player hours over the last seven days, in the top 24% of all ranked servers.
How many players does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W usually have?
With 50 slots available, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.
Lists and filters
What is meant by the tags on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America are the tags [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What settings and rules apply on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Going by its name, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs 2x gather. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W uses?
[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs a game-generated procedural map at size 4,000, seed 171238322. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Enter client.connect 47.248.170.160:33000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/fzKDtwFtX.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).