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Every Rust server graded on real, live numbers. 75,561 players on the roll · 11,821 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 47.40.237.83:28015
Name of server

Hawley's Hysterical Hardware Haven

RegisterAbsentOffline
Region–
Address47.40.237.83:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

18 out of 100, the average of 3 subjects

On the class lists: F (27), with population over 48 hours and no performance mark.

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,338 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 23/ 100 Lost ground: down 8,336 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 06:18 UTC10d ago 1 – running 1
Fri 16 Oct, 06:17 UTC11d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
656 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
51 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
89 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
369 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
177 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
162 / 250

Quick answers

from the figures on this page

Server facts

In what location does Hawley's Hysterical Hardware Haven sit?

Hawley's Hysterical Hardware Haven leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 47.40.237.83:28015.

Is Hawley's Hysterical Hardware Haven up, and how steady is its uptime?

You cannot join now: Hawley's Hysterical Hardware Haven is offline, last seen 7 days 19 hours ago. It was up 1 of 168 hours over the last 7 full days, which is 1% of the time. On 16 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Hawley's Hysterical Hardware Haven running?

The server Hawley's Hysterical Hardware Haven is on Rust network protocol 2634 and build 167781 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Hawley's Hysterical Hardware Haven wipe its map?

The record holds too few of Hawley's Hysterical Hardware Haven's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 10 days 15 hours.

What should you expect from wipe day on Hawley's Hysterical Hardware Haven?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Hawley's Hysterical Hardware Haven sit among Rust servers?

In the top 69% of all ranked servers, Hawley's Hysterical Hardware Haven sits at #15,338 for player hours over the last seven days.

How many players does Hawley's Hysterical Hardware Haven usually have?

It has been 7 days 19 hours since Hawley's Hysterical Hardware Haven was last seen, and it is offline right now. Over the past seven days, the average player count was 0.

Lists and filters

What is meant by the tags on Hawley's Hysterical Hardware Haven?

The game's browser takes its cue from the tags Hawley's Hysterical Hardware Haven has set: gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Hawley's Hysterical Hardware Haven appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Hawley's Hysterical Hardware Haven among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does Hawley's Hysterical Hardware Haven enforce, and what are its settings?

The name of Hawley's Hysterical Hardware Haven gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Hawley's Hysterical Hardware Haven?

Hawley's Hysterical Hardware Haven runs a procedural map, which the game generates.

Getting in

How should you connect to Hawley's Hysterical Hardware Haven?

To connect, start Rust, press F1, and type client.connect 47.40.237.83:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players The server holds 500 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.