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Every Rust server graded on real, live numbers. 69,238 players on the roll · 11,729 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 47.49.255.6:28015
Name of server

My Rust server | Powered by AMP

RegisterAbsentOffline
Region–
Address47.49.255.6:28015
Last checked12d ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,126top 70%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,126 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 728 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC16d ago 0 – running 0
Sun 27 Sep, 23:52 UTC30d ago 0 – 14.1 days 0
Fri 25 Sep, 22:15 UTC32d ago 0 – 2.1 days 0
Mon 21 Sep, 23:49 UTC36d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
655 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
216 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
114 / 150

Quick answers

from the figures on this page

About the server

Where in the world is My Rust server | Powered by AMP?

No region is published for My Rust server | Powered by AMP. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 47.49.255.6:28015.

How reliable is My Rust server | Powered by AMP, and is it up?

At this moment, My Rust server | Powered by AMP is offline; the last time it was seen was 12 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 21 September 2026, Rust Server Score saw it for the first time.

Which Rust version is My Rust server | Powered by AMP running?

You will find My Rust server | Powered by AMP on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

There is no next wipe to predict on My Rust server | Powered by AMP, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 16 days 9 hours.

What should you expect from wipe day on My Rust server | Powered by AMP?

Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does My Rust server | Powered by AMP sit among Rust servers?

In the top 70% of all ranked servers, My Rust server | Powered by AMP sits at #15,126 for player hours over the last seven days.

What does the population on My Rust server | Powered by AMP look like?

The last sighting of My Rust server | Powered by AMP was 12 days 13 hours ago, and it is offline right now.

Lists and filters

What do My Rust server | Powered by AMP's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does My Rust server | Powered by AMP appear in the Rust Server Score lists and filters?

These Rust Server Score lists count My Rust server | Powered by AMP among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on My Rust server | Powered by AMP?

You will find no gather rate in the name of My Rust server | Powered by AMP. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

My Rust server | Powered by AMP runs which map?

A procedural map of size 4,500 and seed 6738, generated by the game, is what My Rust server | Powered by AMP runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto My Rust server | Powered by AMP?

Enter client.connect 47.49.255.6:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.