On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average2peak 7
Rank#2,310top 10%
Last wipe26d agomonthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,310 on player hours.
Uptimehours on the list, last 48
77/ 100
B
Missed a few lessons: on the list 37 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 25 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
wipe-day peak7players, last three wipes
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:55 UTCFW26d ago
7
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] World War Rust | X1000 | Loot++ | Monthly Wipe sit?
No region tag appears for [US] World War Rust | X1000 | Loot++ | Monthly Wipe, but the name suggests North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 47.6.83.67:28015 is the address to use.
Is [US] World War Rust | X1000 | Loot++ | Monthly Wipe up, and how steady is its uptime?
You can join now: [US] World War Rust | X1000 | Loot++ | Monthly Wipe is online. According to its reported uptime, the last restart was about 42 hours ago. For the last 7 full days, it was up 158 of 168 hours, or 94% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [US] World War Rust | X1000 | Loot++ | Monthly Wipe run?
It never fell below 68 server fps in the last 48 hours, averaging 73. At its peak, it held 199,350 entities, including buildings, deployables and all else in the world. Up to 4,531 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [US] World War Rust | X1000 | Loot++ | Monthly Wipe running?
You will find [US] World War Rust | X1000 | Loot++ | Monthly Wipe on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [US] World War Rust | X1000 | Loot++ | Monthly Wipe wipe, and how often?
[US] World War Rust | X1000 | Loot++ | Monthly Wipe wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 2 hours. Its tags list a monthly wipe schedule.
What happens on [US] World War Rust | X1000 | Loot++ | Monthly Wipe when wipe day arrives?
The average peak on its recent wipes was 7 players. The crowd on the latest wipe was largest 7 hours after it began.
Player numbers
Where does [US] World War Rust | X1000 | Loot++ | Monthly Wipe place in the wider field of Rust servers?
In the top 10% of all ranked servers, [US] World War Rust | X1000 | Loot++ | Monthly Wipe sits at #2,310 for player hours over the last seven days.
Is [US] World War Rust | X1000 | Loot++ | Monthly Wipe a busy server?
With 100 slots available, [US] World War Rust | X1000 | Loot++ | Monthly Wipe currently has 1 players. Averaging 2 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 03:00 UTC, with 3 players.
Tags
What is meant by the tags on [US] World War Rust | X1000 | Loot++ | Monthly Wipe?
The game's browser takes its cue from the tags [US] World War Rust | X1000 | Loot++ | Monthly Wipe has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [US] World War Rust | X1000 | Loot++ | Monthly Wipe?
These Rust Server Score lists count [US] World War Rust | X1000 | Loot++ | Monthly Wipe among them: Rust servers above 10x gather rate, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Server rules
How is [US] World War Rust | X1000 | Loot++ | Monthly Wipe set up, and what rules does it keep?
Going by its name, [US] World War Rust | X1000 | Loot++ | Monthly Wipe runs 1000x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[US] World War Rust | X1000 | Loot++ | Monthly Wipe runs which map?
[US] World War Rust | X1000 | Loot++ | Monthly Wipe runs a game-generated procedural map at size 5,500, seed 70276499. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [US] World War Rust | X1000 | Loot++ | Monthly Wipe?
Enter client.connect 47.6.83.67:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).