Working its way up from the back of the class: #15,643 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 194 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 18:10 UTC, in 11h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
30 / 100
Quick answers
from the figures on this page
About the server
In what location does JFS Community | Vanilla | Weekly Wipe | EU sit?
In Europe, according to its own listing, sits JFS Community | Vanilla | Weekly Wipe | EU, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 49.13.21.156:28015.
Is JFS Community | Vanilla | Weekly Wipe | EU up, and how steady is its uptime?
You cannot join now: JFS Community | Vanilla | Weekly Wipe | EU is offline, last seen 34 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is JFS Community | Vanilla | Weekly Wipe | EU on?
The server JFS Community | Vanilla | Weekly Wipe | EU is on Rust network protocol 2632 and build 160556 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does JFS Community | Vanilla | Weekly Wipe | EU reset?
weekly: 7 days after its last wipe gives the basis for estimating JFS Community | Vanilla | Weekly Wipe | EU's next wipe. Thursday 29 October at 18:10 UTC is the date set for its next wipe. 48 days 12 hours have passed since this world was made. Its tags state that it wipes weekly.
Population
Where does JFS Community | Vanilla | Weekly Wipe | EU place in the wider field of Rust servers?
In Europe, JFS Community | Vanilla | Weekly Wipe | EU is #2,516, and overall it is #15,643 on player hours over the last seven days, in the top 71% of all ranked servers.
Is JFS Community | Vanilla | Weekly Wipe | EU a busy server?
It has been 34 days 21 hours since JFS Community | Vanilla | Weekly Wipe | EU was last seen, and it is offline right now.
Tags
How should you read the tags on JFS Community | Vanilla | Weekly Wipe | EU?
The game's browser takes its cue from the tags JFS Community | Vanilla | Weekly Wipe | EU has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2632 (Protocol): The game protocol is 2632, so your game must match that version to join; cs160556 (Build): Build number: 160556; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show JFS Community | Vanilla | Weekly Wipe | EU?
These Rust Server Score lists count JFS Community | Vanilla | Weekly Wipe | EU among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
Which rules does JFS Community | Vanilla | Weekly Wipe | EU enforce, and what are its settings?
You will find no gather rate in the name of JFS Community | Vanilla | Weekly Wipe | EU. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map JFS Community | Vanilla | Weekly Wipe | EU uses?
JFS Community | Vanilla | Weekly Wipe | EU runs a game-generated procedural map at size 4,000, seed 743695712. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to JFS Community | Vanilla | Weekly Wipe | EU?
Enter client.connect 49.13.21.156:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2632,^w,^v,EU,gmrust,cs160556,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2632
ProtocolThe game protocol is 2632, so your game must match that version to join.
cs160556
BuildBuild number: 160556.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).