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Every Rust server graded on real, live numbers. 70,411 players on the roll · 11,811 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 49.192.77.37:28015
Name of server

Wickydackers

RegisterAbsentOffline
Region–
Address49.192.77.37:28015
Last checked38d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 4 25% full
7-day average0peak –
Rank#12,660no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:45 UTC38d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
618 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
78 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
323 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
146 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
138 / 225

Quick answers

from the figures on this page

Server details

Where in the world is Wickydackers?

Wickydackers leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 49.192.77.37:28015.

Is Wickydackers up, and how steady is its uptime?

The server is down: Wickydackers is offline now, with the last sighting 38 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 19 September 2026.

On what Rust version does Wickydackers sit?

Rust network protocol 2633 and build 164530 on Windows is what Wickydackers runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Wickydackers reset?

The record holds too few of Wickydackers's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 38 days 9 hours.

What should you expect from wipe day on Wickydackers?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does Wickydackers place in the wider field of Rust servers?

In the top – of all ranked servers, Wickydackers sits at #12,660 for player hours over the last seven days.

How many players does Wickydackers usually have?

It has been 38 days 9 hours since Wickydackers was last seen, and it is offline right now.

Tags and filters

What do Wickydackers's tags stand for?

You'll see Wickydackers tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Wickydackers appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Wickydackers: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Wickydackers set up, and what rules does it keep?

The name of Wickydackers gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Wickydackers runs which map?

A procedural map, generated by the game, is what Wickydackers runs.

Connecting

How do you get onto Wickydackers?

Enter client.connect 49.192.77.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players The server holds 4 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.