On the class lists: D (47), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 5
Rank#3,561top 16%
Last wipe13d agoweekly schedule
Next wipe13hThu 29 Oct, 19:11 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,561 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 203 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 1,519 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 29 October, 19:11 UTC, in 13h.
Every 7 days · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held25%else halves by day 5
Coming wipes
13hThu 29 Oct, 19:11 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
14d 13hThu 12 Nov, 19:11 UTC
21d 13hThu 19 Nov, 19:11 UTC
28d 13hThu 26 Nov, 19:11 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
42d 13hThu 10 Dec, 19:10 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 8 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:11 UTC13d ago
10
–
running
0
Thu 8 Oct, 19:13 UTC20d ago
13
halved by day 3
7 days
1
Thu 1 Oct, 19:13 UTCFW27d ago
15
halved by day 5
7 days
1
Thu 24 Sep, 19:11 UTC34d ago
11
✓ held half
7 days
0
Thu 17 Sep, 19:13 UTC41d ago
10
halved by day 5
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
13 / 100
Quick answers
from the figures on this page
Server details
Which region is [DV] Классика|Дальний восток based in?
You won't find a region tag on [DV] Классика|Дальний восток, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 5.100.120.198:28015 is the address to use.
How reliable is [DV] Классика|Дальний восток, and is it up?
You cannot join now: [DV] Классика|Дальний восток is offline, last seen 2 hours ago. According to its reported uptime, the last restart was about 6 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [DV] Классика|Дальний восток smooth to play on?
It never fell below 175 server fps in the last 48 hours, averaging 203. Buildings, deployables and everything else in the world added up to as many as 74,362 entities. Up to 2,865 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [DV] Классика|Дальний восток running?
Rust network protocol 2635 and build 168909 on Windows is what [DV] Классика|Дальний восток runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [DV] Классика|Дальний восток wipe its map?
Recent wipes on [DV] Классика|Дальний восток have come about every 7 days. It is due to wipe next on Thursday 29 October at 19:11 UTC. The world it runs now was created 13 days 10 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [DV] Классика|Дальний восток?
Recent wipes have peaked at 13 players on average. Peak numbers came 13 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 25% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Player count
What position does [DV] Классика|Дальний восток hold in the rankings?
In the top 16% of all ranked servers, [DV] Классика|Дальний восток sits at #3,561 for player hours over the last seven days.
Is [DV] Классика|Дальний восток a busy server?
The last sighting of [DV] Классика|Дальний восток was 2 hours ago, and it is offline right now. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 13:00 UTC, with an average of 5 players.
Tags
What is meant by the tags on [DV] Классика|Дальний восток?
You'll see [DV] Классика|Дальний восток tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts16 (Group limit): No team may go above 16; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod) in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [DV] Классика|Дальний восток appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [DV] Классика|Дальний восток among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on [DV] Классика|Дальний восток?
The name of [DV] Классика|Дальний восток gives no gather rate. A group here can reach 16 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [DV] Классика|Дальний восток?
A procedural map of size 3,500 and seed 121436148, generated by the game, is what [DV] Классика|Дальний восток runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto [DV] Классика|Дальний восток?
Enter client.connect 5.100.120.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://taplink.cc/dvclassica.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts16,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts16
Group limitNo team may go above 16.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).