On the class lists: F (37), with population over 48 hours and no performance mark.
Players now1/ 5000% full
7-day average0peak 2
Rank#7,089top 32% · #1995 in EU
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,089 on player hours.
Uptimehours on the list, last 48
42/ 100
F
Attendance needs work: on the list only 20 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Sat 24 OctFri 23 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 01:09 UTC4d ago
1
–
running
1
Fri 23 Oct, 15:10 UTC5d ago
2
–
0.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on Acra Test puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.175.164.193:28015.
Is Acra Test up, and how steady is its uptime?
At this moment, Acra Test is offline; the last time it was seen was 28 hours ago. According to its reported uptime, the last restart was about 2 hours ago. It was up 71 of 120 hours over the last 5 full days, which is 59% of the time. On 22 October 2026, Rust Server Score saw it for the first time.
Is Acra Test smooth to play on?
It never fell below 944 server fps in the last 48 hours, averaging 1210. At its peak, it held 5,268 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,323 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Acra Test on?
Rust network protocol 2635 and build 168909 on Windows is what Acra Test runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Acra Test reset?
There are too few wipes on record for Acra Test to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 4 days 22 hours have passed since this world was made.
What should you expect from wipe day on Acra Test?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 39 hours into the latest wipe.
Population
What position does Acra Test hold in the rankings?
In Europe, Acra Test is #1,995, and overall it is #7,089 on player hours over the last seven days, in the top 32% of all ranked servers.
Is Acra Test a busy server?
It has been 28 hours since Acra Test was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.
Lists and filters
What is meant by the tags on Acra Test?
You'll see Acra Test tagged with gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts32 (Group limit): No team may go above 32; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Acra Test?
These Rust Server Score lists count Acra Test among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does Acra Test enforce, and what are its settings?
Nothing in the name of Acra Test states a gather rate. You can play in groups of up to 32 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Acra Test uses?
Acra Test runs a game-generated procedural map at size 1,200, seed 1200. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join Acra Test?
To connect, start Rust, press F1, and type client.connect 5.175.164.193:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts32
Group limitNo team may go above 32.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).