On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now2/ 2100% full
7-day average1peak 2
Rank#6,013top 27%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
65/ 100
C+
Draws a healthy crowd: 1 of 2 on average.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,013 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 990 places this week.
A steady term.
Strongest in standing (B−); momentum is the one to work on (C−).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W·WWW··
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 19:36 UTC5d ago
–
–
–
0
Fri 23 Oct, 18:50 UTC5d ago
–
–
–
0
Thu 22 Oct, 15:30 UTC6d ago
–
–
–
0
Thu 22 Oct, 14:15 UTC6d ago
–
–
–
1
Thu 22 Oct, 12:55 UTC6d ago
–
–
–
0
Wed 21 Oct, 20:28 UTC7d ago
–
–
–
0
Wed 21 Oct, 20:23 UTC7d ago
–
–
–
2
Wed 21 Oct, 19:06 UTC7d ago
–
–
–
0
Wed 21 Oct, 18:28 UTC7d ago
–
–
–
1
Wed 21 Oct, 17:29 UTC7d ago
–
–
–
2
Mon 19 Oct, 19:07 UTC9d ago
–
–
–
2
Sat 17 Oct, 11:52 UTC11d ago
2
–
2.3 days
2
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for LocalServer. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 5.18.140.200:28015 is the address to use.
How dependable is LocalServer, and is it online at the moment?
At this moment, LocalServer is offline; the last time it was seen was 3 days 1 hours ago. For the last 7 full days, it was up 23 of 168 hours, or 14% of the time. On 14 October 2026, Rust Server Score saw it for the first time.
What Rust version is LocalServer on?
Rust network protocol 2635 and build 168909 on Windows is what LocalServer runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does LocalServer wipe, and how often?
A fresh world arrives every few hours on LocalServer, so there is no wipe schedule to keep and no reset counts as a wipe.
Player count
What position does LocalServer hold in the rankings?
In the top 27% of all ranked servers, LocalServer sits at #6,013 for player hours over the last seven days.
How many players does LocalServer usually have?
The last sighting of LocalServer was 3 days 1 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 2.
Tags
What is meant by the tags on LocalServer?
You'll see LocalServer tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): 2 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show LocalServer?
Rust Server Score lists that include LocalServer: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
How is LocalServer set up, and what rules does it keep?
You will find no gather rate in the name of LocalServer. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on LocalServer?
LocalServer runs a procedural map, which the game generates.
How to join
How do you get onto LocalServer?
To connect, start Rust, press F1, and type client.connect 5.18.140.200:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp2
Max players2 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (B−); momentum is the one to work on (C−).