Working its way up from the back of the class: #15,247 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 401 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- based in?
You'll see [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.182.206.16:5200 is the address to use.
How dependable is [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test-, and is it online at the moment?
The server is down: [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- is offline now, with the last sighting 9 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- on?
Rust network protocol 2632 and build 162434 on Windows is what [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- wipe its map?
the force wipe gives the basis for estimating [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test-'s next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 80 days 19 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player count
What position does [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- hold in the rankings?
In Europe, [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- is #2,578, and overall it is #15,247 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- look like?
The last sighting of [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- was 9 days 17 hours ago, and it is offline right now.
Tags
How should you read the tags on [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test-?
The game's browser takes its cue from the tags [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): The game protocol is 2632, so your game must match that version to join; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test-?
Rust Server Score lists that include [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test-: Rust servers for beginners, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- enforce, and what are its settings?
The name of [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
[LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- runs which map?
[LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test- runs a game-generated procedural map at size 5,000, seed 99530565. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [LYL-DE] Noob friendly | Markt System | Supp/Bug System | Test-?
To connect, start Rust, press F1, and type client.connect 5.182.206.16:5200. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2632,^m,^v,EU,gmvanilla,cs162434,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolThe game protocol is 2632, so your game must match that version to join.
cs162434
BuildBuild number: 162434.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).