On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,344top 69%
Last wipe936d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 98 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 171 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from The Bassment, whose region code is br. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.226.141.68:28080.
How dependable is The Bassment, and is it online at the moment?
The server is up: The Bassment is online now. About 15 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is The Bassment smooth to play on?
It never fell below 53 server fps in the last 48 hours, averaging 98. Buildings, deployables and everything else in the world added up to as many as 265,286 entities. Up to 5,296 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is The Bassment running?
You will find The Bassment on Rust network protocol 2546 and build 95565, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does The Bassment wipe its map?
There are too few wipes on record for The Bassment to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 936 days 4 hours.
Population
Where does The Bassment place in the wider field of Rust servers?
Over the last seven days, The Bassment has #15,344 for player hours, in the top 69% of all ranked servers.
Is The Bassment a busy server?
The Bassment is showing 0 players right now, with 200 slots in total. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on The Bassment?
You'll see The Bassment tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; v2546 (Protocol): To get in, your game needs to be on the same version: the protocol is 2546; cs95565 (Build): Build number: 95565; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rbr (Region code): It is filed under the region code br; hf80548a9 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature The Bassment?
Rust Server Score lists that include The Bassment: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Map and rules
Which rules does The Bassment enforce, and what are its settings?
The name of The Bassment gives no gather rate. It publishes no limit on group size. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map The Bassment uses?
The game generates the procedural map on The Bassment at size 4,500 with seed 252343394. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to The Bassment?
Enter client.connect 5.226.141.68:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$rbr,v2546,hf80548a9,stok,gmrust,cs95565
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
v2546
ProtocolTo get in, your game needs to be on the same version: the protocol is 2546.
cs95565
BuildBuild number: 95565.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rbr
Region codeIt is filed under the region code br.
Other
hf80548a9
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).