No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 15 on average. Plenty of space to grow.
Standingrank on player hours
47/ 100
D
Working its way up from the back of the class: #11,796 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 4,618 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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···WW··
W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 12:02 UTC1d ago
–
–
–
0
Fri 23 Oct, 16:44 UTC4d ago
–
–
–
0
Fri 23 Oct, 15:38 UTC4d ago
–
–
–
0
Fri 23 Oct, 13:28 UTC4d ago
–
–
–
0
Fri 23 Oct, 12:03 UTC4d ago
–
–
–
0
Thu 22 Oct, 19:43 UTC4d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for PixelRush2203. Rust Server Score takes the server's word for its location and does not trace the hardware. 5.227.31.36:28015 is the address to use.
Is PixelRush2203 up, and how steady is its uptime?
You cannot join now: PixelRush2203 is offline, last seen 30 hours ago. For the last 7 full days, it was up 15 of 168 hours, or 9% of the time. The first sighting by Rust Server Score was on 9 October 2026.
On what Rust version does PixelRush2203 sit?
You will find PixelRush2203 on Rust network protocol 2634 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does PixelRush2203 reset?
None of the resets on PixelRush2203 is a wipe: the world is remade every few hours and no schedule is kept.
Population
Where does PixelRush2203 place in the wider field of Rust servers?
Over the last seven days, PixelRush2203 has #11,796 for player hours, in the top 53% of all ranked servers.
Is PixelRush2203 a busy server?
The last sighting of PixelRush2203 was 30 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do PixelRush2203's tags stand for?
You'll see PixelRush2203 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does PixelRush2203 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count PixelRush2203 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
What settings and rules apply on PixelRush2203?
Nothing in the name of PixelRush2203 states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on PixelRush2203?
The game generates a procedural map for PixelRush2203.
Connecting
What is the way to join PixelRush2203?
To connect, start Rust, press F1, and type client.connect 5.227.31.36:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max playersThe server holds 15 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).