Holds a respectable place: #2,853 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 34 places this week.
A steady term.
Strongest in standing (A−); momentum is the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?
The name of LEGEND RUST #1 | ТЕСТ: 200 БОТОВ points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.228.202.103:28025 is the address to use.
How dependable is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ, and is it online at the moment?
The server is down: LEGEND RUST #1 | ТЕСТ: 200 БОТОВ is offline now, with the last sighting 32 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 25 September 2026.
On what Rust version does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ sit?
You will find LEGEND RUST #1 | ТЕСТ: 200 БОТОВ on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ wipe, and how often?
There are too few wipes on record for LEGEND RUST #1 | ТЕСТ: 200 БОТОВ to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server.
Player count
Where does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ place in the wider field of Rust servers?
In the top 12% of all ranked servers, LEGEND RUST #1 | ТЕСТ: 200 БОТОВ sits at #2,853 for player hours over the last seven days.
What does the population on LEGEND RUST #1 | ТЕСТ: 200 БОТОВ look like?
LEGEND RUST #1 | ТЕСТ: 200 БОТОВ is offline at the moment; the last time it was seen was 32 days 14 hours ago.
Lists and filters
How should you read the tags on LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?
The game's browser takes its cue from the tags LEGEND RUST #1 | ТЕСТ: 200 БОТОВ has set: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does LEGEND RUST #1 | ТЕСТ: 200 БОТОВ appear in the Rust Server Score lists and filters?
Rust Server Score lists that include LEGEND RUST #1 | ТЕСТ: 200 БОТОВ: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.
Rules and settings
How is LEGEND RUST #1 | ТЕСТ: 200 БОТОВ set up, and what rules does it keep?
You will find no gather rate in the name of LEGEND RUST #1 | ТЕСТ: 200 БОТОВ. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Getting in
How should you connect to LEGEND RUST #1 | ТЕСТ: 200 БОТОВ?
Enter client.connect 5.228.202.103:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A−); momentum is the one to work on (D).