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Every Rust server graded on real, live numbers. 57,724 players on the roll · 11,752 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 5.240.70.124:28015
Name of server

RED SUNRISE | CLASSIC VANILLA | PVE

RegisterAbsentOffline
Region–
Address5.240.70.124:28015
Last checked23d ago
quad softcore
Launch Rust and join Website
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#14,620top 65%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,620 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 25/ 100 Lost ground: down 7,254 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 65% of all ranked servers, and #624 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:23 UTC24d ago 1 – running 1
Sat 3 Oct, 11:36 UTC25d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
14 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 60 on average
76 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 35 on average
12 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
17 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩
EA · quad · weekly · 9 on average
10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩
EA · quad · weekly · 8 on average
10 / 200

Quick answers

from the figures on this page

Server details

Where in the world is RED SUNRISE | CLASSIC VANILLA | PVE?

No region is published for RED SUNRISE | CLASSIC VANILLA | PVE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.240.70.124:28015.

Is RED SUNRISE | CLASSIC VANILLA | PVE up, and how steady is its uptime?

The server is down: RED SUNRISE | CLASSIC VANILLA | PVE is offline now, with the last sighting 23 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 29 September 2026.

Which Rust version is RED SUNRISE | CLASSIC VANILLA | PVE running?

You will find RED SUNRISE | CLASSIC VANILLA | PVE on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does RED SUNRISE | CLASSIC VANILLA | PVE reset?

There are too few wipes on record for RED SUNRISE | CLASSIC VANILLA | PVE to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 5 hours have passed since this world was made.

What happens on RED SUNRISE | CLASSIC VANILLA | PVE when wipe day arrives?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does RED SUNRISE | CLASSIC VANILLA | PVE place in the wider field of Rust servers?

Over the last seven days, RED SUNRISE | CLASSIC VANILLA | PVE has #14,620 for player hours, in the top 65% of all ranked servers. In the quad group, it ranks #624.

What does the population on RED SUNRISE | CLASSIC VANILLA | PVE look like?

RED SUNRISE | CLASSIC VANILLA | PVE is offline at the moment; the last time it was seen was 23 days 13 hours ago.

Tags

How should you read the tags on RED SUNRISE | CLASSIC VANILLA | PVE?

You'll see RED SUNRISE | CLASSIC VANILLA | PVE tagged with gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp30 (Max players): The server holds 30 slots; ts4 (Group limit): No team may go above 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show RED SUNRISE | CLASSIC VANILLA | PVE?

Rust Server Score lists that include RED SUNRISE | CLASSIC VANILLA | PVE: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Server rules

What settings and rules apply on RED SUNRISE | CLASSIC VANILLA | PVE?

You will find no gather rate in the name of RED SUNRISE | CLASSIC VANILLA | PVE. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

RED SUNRISE | CLASSIC VANILLA | PVE runs which map?

RED SUNRISE | CLASSIC VANILLA | PVE runs a game-generated procedural map at size 2,500, seed 1234. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to RED SUNRISE | CLASSIC VANILLA | PVE?

Enter client.connect 5.240.70.124:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/bP3qJbj99J.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp30
Max players The server holds 30 slots.
ts4
Group limit No team may go above 4.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.