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Every Rust server graded on real, live numbers. 63,914 players on the roll · 11,774 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 5.241.136.251:28015
Name of server

Test Server

RegisterAbsentOffline
Region–
Address5.241.136.251:28015
Last checked29d ago
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#16,965top 71%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,965 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 7,448 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 13:02 UTC29d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
577 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
32 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
73 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
290 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
114 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
120 / 150

Quick answers

from the figures on this page

About the server

Which region is Test Server based in?

Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 5.241.136.251:28015 is the address to use.

How reliable is Test Server, and is it up?

At this moment, Test Server is offline; the last time it was seen was 29 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 27 September 2026.

What Rust version is Test Server on?

You will find Test Server on Rust network protocol 2633 and build 164530, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Test Server wipe, and how often?

The record holds too few of Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 29 days 9 hours have passed since this world was made.

What should you expect from wipe day on Test Server?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

What position does Test Server hold in the rankings?

In the top 71% of all ranked servers, Test Server sits at #16,965 for player hours over the last seven days.

Is Test Server a busy server?

Test Server is offline at the moment; the last time it was seen was 29 days 7 hours ago.

Tags

What do Test Server's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags Test Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Test Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Test Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Test Server enforce, and what are its settings?

Nothing in the name of Test Server states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Test Server runs which map?

Test Server runs a procedural map, which the game generates.

Connecting

How should you connect to Test Server?

To connect, start Rust, press F1, and type client.connect 5.241.136.251:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.