On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 2
Rank#6,731top 30%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,731 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
86/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 1,191 places this week.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 02:19 UTC11d ago
1
–
running
0
Thu 15 Oct, 19:13 UTC12d ago
1
–
0.3 days
0
Thu 1 Oct, 19:11 UTCFW26d ago
1
halved by day 2
14 days
0
Thu 17 Sep, 19:12 UTC40d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sit?
The name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 5.249.162.23:28015.
How reliable is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, and is it up?
You can join now: [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk smooth to play on?
It averaged 52 server fps over the last 48 hours, with a low of 14. Up to 68,580 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,573 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk running?
The server [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk wipe, and how often?
No next wipe can be predicted for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 12 days 3 hours.
What happens on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 38 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sit among Rust servers?
Over the last seven days, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk has #6,731 for player hours, in the top 30% of all ranked servers.
Is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk a busy server?
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is showing 0 players right now, with 20 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
You'll see [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
You will find no gather rate in the name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk runs which map?
The game generates the procedural map on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk at size 3,500 with seed 655093089. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
To connect, start Rust, press F1, and type client.connect 5.249.162.23:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersIts slot count is 20.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).