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Every Rust server graded on real, live numbers. 41,682 players on the roll · 11,625 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 5.252.100.174:27022
Name of server

[GER | PvP] Rust DEV Server

RegisterAbsentOffline
Region–
Address5.252.100.174:27022
Last checked6h ago
trio moddedoxide
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 6 subjects

On the class lists: F (24), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 2
Rank#7,766top 35%
Last wipe6h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 65/ 100 Working its way up from the back of the class: #7,766 on player hours.
Uptimehours on the list, last 48 15/ 100 Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 200 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 34/ 100 Lost ground: down 2,468 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75108:0009:0000:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

010020030040008:0009:0000:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC7h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 64 on average
26 / 200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
EU · trio · monthly · 16 on average
22 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
0 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 11 on average
7 / 550
404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10
EU · trio · monthly · 10 on average
24 / 550
TRAVELER TRIO [MAX 3] Wipe 28.10
EU · trio · weekly · 9 on average
13 / 100

Quick answers

from the figures on this page

Server details

In what location does [GER | PvP] Rust DEV Server sit?

You won't find a region tag on [GER | PvP] Rust DEV Server, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.252.100.174:27022 is the address to use.

How reliable is [GER | PvP] Rust DEV Server, and is it up?

You cannot join now: [GER | PvP] Rust DEV Server is offline, last seen 6 hours ago. The uptime it reports puts the last restart at about 13 minutes ago. It was up 133 of 168 hours over the last 7 full days, which is 79% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is [GER | PvP] Rust DEV Server smooth to play on?

It averaged 200 server fps over the last 48 hours, with a low of 151. Up to 145,276 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,418 MB. When fps is low and entities climb, that is lag to players.

What Rust version is [GER | PvP] Rust DEV Server on?

You will find [GER | PvP] Rust DEV Server on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does [GER | PvP] Rust DEV Server reset?

[GER | PvP] Rust DEV Server wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 hours.

What happens on [GER | PvP] Rust DEV Server when wipe day arrives?

Recent wipes have peaked at 8 players on average. The crowd on the latest wipe was largest 20 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.

Player count

Where does [GER | PvP] Rust DEV Server place in the wider field of Rust servers?

In the top 35% of all ranked servers, [GER | PvP] Rust DEV Server sits at #7,766 for player hours over the last seven days. It comes #414 among servers in the trio group.

How many players does [GER | PvP] Rust DEV Server usually have?

It has been 6 hours since [GER | PvP] Rust DEV Server was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.

Tags

What is meant by the tags on [GER | PvP] Rust DEV Server?

The game's browser takes its cue from the tags [GER | PvP] Rust DEV Server has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [GER | PvP] Rust DEV Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [GER | PvP] Rust DEV Server: European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

Server rules

Which rules does [GER | PvP] Rust DEV Server enforce, and what are its settings?

Nothing in the name of [GER | PvP] Rust DEV Server states a gather rate. The cap on group size is 3 players (trio). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

[GER | PvP] Rust DEV Server runs which map?

[GER | PvP] Rust DEV Server runs a game-generated procedural map at size 3,900, seed 2082. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to [GER | PvP] Rust DEV Server?

To connect, start Rust, press F1, and type client.connect 5.252.100.174:27022. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts3
Group limit A team can hold 3 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.