On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#9,246top 41%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,246 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 228 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 74 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap8.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6
The first 48 hours of its last wipes
Sun 11 OctSat 3 OctThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 10:16 UTC18d ago
4
–
running
0
Sat 3 Oct, 10:12 UTC26d ago
0
–
8 days
0
Thu 24 Sep, 16:13 UTC35d ago
1
halved by day 6
8.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
No region is published for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.252.100.56:27014.
How dependable is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, and is it online at the moment?
You can join now: IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is online. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?
The average over the last 48 hours was 228 server fps, and it never went below 112. At its peak, it held 64,770 entities, including buildings, deployables and all else in the world. Up to 2,738 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ running?
Rust network protocol 2635 and build 168909 on Linux is what IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipe its map?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 18 days 7 hours have passed since this world was made.
What happens on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ when wipe day arrives?
Recent wipes have peaked at 2 players on average. 5 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 6 is when it sank below half in the wipes that did not hold.
Population
What position does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ hold in the rankings?
Over the last seven days, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ has #9,246 for player hours, in the top 41% of all ranked servers.
Is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ a busy server?
Right now, 0 players are on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, which has 200 slots. Averaging 0 players over seven days, it peaked at 2.
Tags
What is meant by the tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
These Rust Server Score lists count IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ among them: 5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Map and rules
Which rules does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ enforce, and what are its settings?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs a game-generated procedural map at size 3,000, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?
Enter client.connect 5.252.100.56:27014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).