On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#5,157top 23% · #1740 in EU
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,157 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 482 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:58 UTCFW27d ago
4
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [GER/EU] Rust Island | No BP Wipe | No Offlines | sit?
The EU tag on [GER/EU] Rust Island | No BP Wipe | No Offlines | puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.252.101.20:27008.
How dependable is [GER/EU] Rust Island | No BP Wipe | No Offlines |, and is it online at the moment?
The server is up: [GER/EU] Rust Island | No BP Wipe | No Offlines | is online now. According to its reported uptime, the last restart was about 21 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [GER/EU] Rust Island | No BP Wipe | No Offlines | perform well?
It never fell below 65 server fps in the last 48 hours, averaging 65. Buildings, deployables and everything else in the world added up to as many as 92,522 entities. Up to 3,515 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [GER/EU] Rust Island | No BP Wipe | No Offlines | on?
You will find [GER/EU] Rust Island | No BP Wipe | No Offlines | on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [GER/EU] Rust Island | No BP Wipe | No Offlines | wipe, and how often?
The force wipe each month is the only wipe [GER/EU] Rust Island | No BP Wipe | No Offlines | takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 15 hours. Its tags list a monthly wipe schedule.
What happens on [GER/EU] Rust Island | No BP Wipe | No Offlines | when wipe day arrives?
Recent wipes have peaked at 4 players on average. The crowd on the latest wipe was largest 43 hours after it began.
Player numbers
What position does [GER/EU] Rust Island | No BP Wipe | No Offlines | hold in the rankings?
Over the last seven days, [GER/EU] Rust Island | No BP Wipe | No Offlines | has #5,157 for player hours, in the top 23% of all ranked servers and #1,740 in Europe.
Is [GER/EU] Rust Island | No BP Wipe | No Offlines | a busy server?
Right now, 0 players are on [GER/EU] Rust Island | No BP Wipe | No Offlines |, which has 100 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on [GER/EU] Rust Island | No BP Wipe | No Offlines |?
You'll see [GER/EU] Rust Island | No BP Wipe | No Offlines | tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Joining requires premium status on Rust; EU (Europe): You will find it under Europe in the browser; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [GER/EU] Rust Island | No BP Wipe | No Offlines |?
Rust Server Score lists that include [GER/EU] Rust Island | No BP Wipe | No Offlines |: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [GER/EU] Rust Island | No BP Wipe | No Offlines |?
Nothing in the name of [GER/EU] Rust Island | No BP Wipe | No Offlines | states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [GER/EU] Rust Island | No BP Wipe | No Offlines | uses?
Download the published file for the custom 3,400 map on [GER/EU] Rust Island | No BP Wipe | No Offlines | from this page.
Connecting
What is the way to join [GER/EU] Rust Island | No BP Wipe | No Offlines |?
Enter client.connect 5.252.101.20:27008 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust. You can find its website at https://rust-island.de/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,^q,ts8,rustmaps
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
^q
PremiumJoining requires premium status on Rust.
Region
EU
EuropeYou will find it under Europe in the browser.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).