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Every Rust server graded on real, live numbers. 94,650 players on the roll · 11,876 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 5.31.2.129:28015
Name of server

Last Stronghold (local test)

RegisterAbsentOffline
Region–
Address5.31.2.129:28015
Last checked8d ago
solo moddedoxide
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 8 0% full
7-day average0peak –
Rank#15,310top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 514 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct19 Oct23 Oct26 Oct

Top 70% of all ranked servers, and #202 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
SA · solo · weekly · 28 on average
48 / 100
13 / 100
24 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 6 on average
13 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
5 / 400
LagCity RP [GER] by PoT
EU · solo · 4 on average
11 / 99

Quick answers

from the figures on this page

About the server

In what location does Last Stronghold (local test) sit?

No region is published for Last Stronghold (local test). The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.31.2.129:28015.

Is Last Stronghold (local test) up, and how steady is its uptime?

You cannot join now: Last Stronghold (local test) is offline, last seen 8 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 1 October 2026, Rust Server Score saw it for the first time.

What Rust version is Last Stronghold (local test) on?

You will find Last Stronghold (local test) on Rust network protocol 2634 and build 166494, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Last Stronghold (local test) reset?

Last Stronghold (local test) has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 19 hours have passed since this world was made.

Player count

Where does Last Stronghold (local test) sit among Rust servers?

In the top 70% of all ranked servers, Last Stronghold (local test) sits at #15,310 for player hours over the last seven days. In the solo group, it ranks #202.

How many players does Last Stronghold (local test) usually have?

It has been 8 days 11 hours since Last Stronghold (local test) was last seen, and it is offline right now.

Lists and filters

What do Last Stronghold (local test)'s tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts1 (Group limit): No team may go above 1; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Last Stronghold (local test) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Last Stronghold (local test)?

These Rust Server Score lists count Last Stronghold (local test) among them: Modded Rust servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

Map and rules

How is Last Stronghold (local test) set up, and what rules does it keep?

You will find no gather rate in the name of Last Stronghold (local test). This is a solo-only server, so teams cannot form. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How do you get onto Last Stronghold (local test)?

To connect, start Rust, press F1, and type client.connect 5.31.2.129:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts1,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 slots are available.
ts1
Group limit No team may go above 1.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.