On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 40% full
7-day average0peak 1
Rank#6,743top 30%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,743 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 225 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 22:51 UTC3d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Frizks playground. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 5.39.17.27:27080.
How reliable is Frizks playground, and is it up?
Right now, Frizks playground is online. According to its reported uptime, the last restart was about 3 days 18 hours ago. It was up 71 of 72 hours over the last 3 full days, which is 99% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
How well does Frizks playground run?
The average over the last 48 hours was 225 server fps, and it never went below 199. Up to 8,908 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,861 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Frizks playground running?
The server Frizks playground is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Frizks playground wipe, and how often?
Frizks playground has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 20 hours have passed since this world was made.
What happens on Frizks playground when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does Frizks playground hold in the rankings?
In the top 30% of all ranked servers, Frizks playground sits at #6,743 for player hours over the last seven days.
How many players does Frizks playground usually have?
With 4 slots available, Frizks playground currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Tags and filters
How should you read the tags on Frizks playground?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Frizks playground publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Frizks playground?
Rust Server Score lists that include Frizks playground: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on Frizks playground?
Nothing in the name of Frizks playground states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Frizks playground uses?
A procedural map of size 1,500 and seed 346411, generated by the game, is what Frizks playground runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Frizks playground?
Enter client.connect 5.39.17.27:27080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp4
Max players4 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).