On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,284top 69% · #2529 in EU
Last wipe23d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,284 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 166 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 6,579 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 17:46 UTC23d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RotiRust RPG [skills/proficiencies/events/anti-offline] sit?
You'll see RotiRust RPG [skills/proficiencies/events/anti-offline] listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.39.17.33:22234.
How reliable is RotiRust RPG [skills/proficiencies/events/anti-offline], and is it up?
The server is up: RotiRust RPG [skills/proficiencies/events/anti-offline] is online now. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does RotiRust RPG [skills/proficiencies/events/anti-offline] perform well?
It averaged 166 server fps over the last 48 hours, with a low of 69. At its peak, it held 68,537 entities, including buildings, deployables and all else in the world. At its highest, it used 3,823 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does RotiRust RPG [skills/proficiencies/events/anti-offline] sit?
You will find RotiRust RPG [skills/proficiencies/events/anti-offline] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does RotiRust RPG [skills/proficiencies/events/anti-offline] reset?
RotiRust RPG [skills/proficiencies/events/anti-offline] wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 23 days 7 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on RotiRust RPG [skills/proficiencies/events/anti-offline]?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does RotiRust RPG [skills/proficiencies/events/anti-offline] hold in the rankings?
In Europe, RotiRust RPG [skills/proficiencies/events/anti-offline] is #2,529, and overall it is #15,284 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does RotiRust RPG [skills/proficiencies/events/anti-offline] usually have?
RotiRust RPG [skills/proficiencies/events/anti-offline] is showing 0 players right now, with 40 slots in total. For the last seven days, the average number of players was 0.
Lists and filters
How should you read the tags on RotiRust RPG [skills/proficiencies/events/anti-offline]?
You'll see RotiRust RPG [skills/proficiencies/events/anti-offline] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does RotiRust RPG [skills/proficiencies/events/anti-offline] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RotiRust RPG [skills/proficiencies/events/anti-offline] among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on RotiRust RPG [skills/proficiencies/events/anti-offline]?
Nothing in the name of RotiRust RPG [skills/proficiencies/events/anti-offline] states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RotiRust RPG [skills/proficiencies/events/anti-offline] uses?
RotiRust RPG [skills/proficiencies/events/anti-offline] runs a game-generated procedural map at size 3,500, seed 91142069. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join RotiRust RPG [skills/proficiencies/events/anti-offline]?
To connect, start Rust, press F1, and type client.connect 5.39.17.33:22234. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/B7XZQ6knRA.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).