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Every Rust server graded on real, live numbers. 36,787 players on the roll · 11,611 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 5.39.17.35:28015
Name of server

Westerwald PVE

RegisterPresentOnline
Region–
Address5.39.17.35:28015
Last checked12m ago
pve
Launch Rust and join
Overall grade

Getting there

59 out of 100, the average of 5 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 5 0% full
7-day average0peak 1
Rank#10,159top 46%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,159 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 81 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 47/ 100 Slipped a little: down 563 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
16 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 33 on average
6 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
21 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
26 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
8 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
1 / 100

Quick answers

from the figures on this page

Server details

In what location does Westerwald PVE sit?

You'll find no region listed by Westerwald PVE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.39.17.35:28015 is the address to use.

How reliable is Westerwald PVE, and is it up?

The server is up: Westerwald PVE is online now. According to its reported uptime, the last restart was about 2 days 13 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does Westerwald PVE perform well?

The average over the last 48 hours was 81 server fps, and it never went below 45. Buildings, deployables and everything else in the world added up to as many as 140,068 entities. At its highest, it used 5,168 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does Westerwald PVE sit?

The server Westerwald PVE is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Westerwald PVE reset?

Westerwald PVE has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 19 hours.

What happens on Westerwald PVE when wipe day arrives?

The average peak on its recent wipes was 2 players. Peak numbers came 1 hours into the latest wipe.

Player numbers

Where does Westerwald PVE sit among Rust servers?

In the top 46% of all ranked servers, Westerwald PVE sits at #10,159 for player hours over the last seven days.

What does the population on Westerwald PVE look like?

With 5 slots available, Westerwald PVE currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.

Tags and filters

What do Westerwald PVE's tags stand for?

You'll see Westerwald PVE tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Westerwald PVE?

Rust Server Score lists that include Westerwald PVE: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules and settings

Which rules does Westerwald PVE enforce, and what are its settings?

You will find no gather rate in the name of Westerwald PVE. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Westerwald PVE uses?

The game generates the procedural map on Westerwald PVE at size 5,000 with seed 50000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto Westerwald PVE?

To connect, start Rust, press F1, and type client.connect 5.39.17.35:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.