On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 1400% full
7-day average0peak 1
Rank#8,763top 40%
Last wipe5d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 140 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,763 on player hours.
Uptimehours on the list, last 48
54/ 100
D
Attendance needs work: on the list only 26 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 224 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 521 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe · high confidence
usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
9d 0hThu 5 Nov, 19:00 UTCFW
37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctMon 19 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 07:35 UTC5d ago
1
–
running
0
Mon 19 Oct, 06:40 UTC8d ago
1
halved by day 2
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Ego Romania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.39.17.54:28015.
How reliable is Ego Romania, and is it up?
The server is down: Ego Romania is offline now, with the last sighting 22 hours ago. The uptime it reports puts the last restart at about 9 hours ago. It was up 81 of 168 hours over the last 7 full days, which is 48% of the time. The first sighting by Rust Server Score was on 6 October 2026.
Is Ego Romania smooth to play on?
It never fell below 202 server fps in the last 48 hours, averaging 224. At its peak, it held 32,882 entities, including buildings, deployables and all else in the world. At its highest, it used 3,501 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Ego Romania running?
Rust network protocol 2635 and build 168909 on Linux is what Ego Romania runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Ego Romania wipe its map?
Ego Romania wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 5 days 11 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Ego Romania?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
Where does Ego Romania place in the wider field of Rust servers?
In the top 40% of all ranked servers, Ego Romania sits at #8,763 for player hours over the last seven days.
How many players does Ego Romania usually have?
It has been 22 hours since Ego Romania was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 19:00 UTC, with 0 players.
Lists and filters
How should you read the tags on Ego Romania?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp140 (Max players): The server holds 140 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Ego Romania publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Ego Romania?
Rust Server Score lists that include Ego Romania: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
Which rules does Ego Romania enforce, and what are its settings?
Nothing in the name of Ego Romania states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Ego Romania uses?
The game generates the procedural map on Ego Romania at size 2,500 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How do you get onto Ego Romania?
Enter client.connect 5.39.17.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://egoromania.tip4serv.com/.
Server tags
what each one means
Published asmp140,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp140
Max playersThe server holds 140 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).