On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,310top 69%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 185 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 317 on average
148 / 1000
Quick answers
from the figures on this page
About the server
Which region is COMPANY RUST [CLAN | X2] based in?
No region is published for COMPANY RUST [CLAN | X2]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.42.211.192:35002 is the address to use.
How dependable is COMPANY RUST [CLAN | X2], and is it online at the moment?
Right now, COMPANY RUST [CLAN | X2] is online. According to its reported uptime, the last restart was about 15 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is COMPANY RUST [CLAN | X2] smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 54. Up to 28,124 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,217 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does COMPANY RUST [CLAN | X2] sit?
Rust network protocol 2582 on Linux is what COMPANY RUST [CLAN | X2] runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does COMPANY RUST [CLAN | X2] wipe, and how often?
There are too few wipes on record for COMPANY RUST [CLAN | X2] to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 51 days 18 hours.
Player count
Where does COMPANY RUST [CLAN | X2] place in the wider field of Rust servers?
In the top 69% of all ranked servers, COMPANY RUST [CLAN | X2] sits at #15,310 for player hours over the last seven days.
What does the population on COMPANY RUST [CLAN | X2] look like?
COMPANY RUST [CLAN | X2] is showing 0 players right now, with 10 slots in total. A seven-day average of 0 players applies here.
Tags
How should you read the tags on COMPANY RUST [CLAN | X2]?
mp10 (Max players): Its slot count is 10; v2582 (Protocol): Join only if your game runs protocol 2582; modded (Modded): Plugins or settings alter the game, so it sits under Modded; oxide (Oxide): The plugin framework in use is Oxide (uMod); jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; hh (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags COMPANY RUST [CLAN | X2] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature COMPANY RUST [CLAN | X2]?
These Rust Server Score lists count COMPANY RUST [CLAN | X2] among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Gather rate: 2x.
Map and rules
Which rules does COMPANY RUST [CLAN | X2] enforce, and what are its settings?
COMPANY RUST [CLAN | X2] sets gather at 2x, as its name suggests. You will find no published group limit. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The server does not run VAC, Valve's anti-cheat.
Which map is in play on COMPANY RUST [CLAN | X2]?
A procedural map of size 4,000 and seed 426424, generated by the game, is what COMPANY RUST [CLAN | X2] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join COMPANY RUST [CLAN | X2]?
To connect, start Rust, press F1, and type client.connect 5.42.211.192:35002. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,jp0,v2582,hh,,stok,modded,oxide
Game
mp10
Max playersIts slot count is 10.
v2582
ProtocolJoin only if your game runs protocol 2582.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
oxide
OxideThe plugin framework in use is Oxide (uMod).
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
hh
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).