On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,373top 69%
Last wipe121d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
46/ 100
D
Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 200 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Hosted by SurvivalHost.ORG. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.42.211.227:35000.
How reliable is Hosted by SurvivalHost.ORG, and is it up?
The server is down: Hosted by SurvivalHost.ORG is offline now, with the last sighting 25 hours ago. The uptime it reports puts the last restart at about 9 days 8 hours ago. It was up 96% of the time over the last 7 full days, 162 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does Hosted by SurvivalHost.ORG perform well?
The average over the last 48 hours was 236 server fps, and it never went below 230. Up to 3,199 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,037 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Hosted by SurvivalHost.ORG sit?
The server Hosted by SurvivalHost.ORG is on Rust network protocol 2627 and build 155243 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Hosted by SurvivalHost.ORG wipe, and how often?
The estimate for Hosted by SurvivalHost.ORG's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 121 days 2 hours. The tags show a monthly wipe schedule.
Population
What position does Hosted by SurvivalHost.ORG hold in the rankings?
Over the last seven days, Hosted by SurvivalHost.ORG has #15,373 for player hours, in the top 69% of all ranked servers.
How many players does Hosted by SurvivalHost.ORG usually have?
Hosted by SurvivalHost.ORG is offline at the moment; the last time it was seen was 25 hours ago. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Hosted by SurvivalHost.ORG?
The game's browser takes its cue from the tags Hosted by SurvivalHost.ORG has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2627 (Protocol): Join only if your game runs protocol 2627; cs155243 (Build): Build number: 155243; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Hosted by SurvivalHost.ORG?
These Rust Server Score lists count Hosted by SurvivalHost.ORG among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Hosted by SurvivalHost.ORG?
Nothing in the name of Hosted by SurvivalHost.ORG states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Hosted by SurvivalHost.ORG runs which map?
A procedural map of size 1,000 and seed 121315421, generated by the game, is what Hosted by SurvivalHost.ORG runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Hosted by SurvivalHost.ORG?
Enter client.connect 5.42.211.227:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2627,^m,gmvanilla,cs155243,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2627
ProtocolJoin only if your game runs protocol 2627.
cs155243
BuildBuild number: 155243.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).