On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now6/ 1285% full
7-day average9peak 44
Rank#990top 4%
Last wipe1d agoweekly schedule
Next wipe5d 17hMon 2 Nov, 15:34 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 9 of 128 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #990 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
62/ 100
C
Slows down under load at times: 37 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 3 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 15:34 UTC, in 5d 17h.
Its weekly schedule tag · low confidence
usual gap3.1 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak36players, last three wipes
crowd held40%else halves by day 2
Coming wipes
5d 17hMon 2 Nov, 15:34 UTC
8d 20hThu 5 Nov, 19:00 UTCFW
12d 17hMon 9 Nov, 15:34 UTC
19d 17hMon 16 Nov, 15:34 UTC
26d 17hMon 23 Nov, 15:34 UTC
33d 17hMon 30 Nov, 15:34 UTC
36d 20hThu 3 Dec, 19:00 UTCFW
40d 17hMon 7 Dec, 15:34 UTC
The first 48 hours of its last wipes
Tue 20 OctSat 17 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 39, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 15:34 UTC1d ago
–
–
running
1
Tue 20 Oct, 13:56 UTC7d ago
39
halved by day 2
6.1 days
11
Sat 17 Oct, 13:50 UTC10d ago
37
halved by day 2
3 days
8
Wed 14 Oct, 13:34 UTC13d ago
33
✓ held half
3 days
13
Sun 11 Oct, 15:36 UTC16d ago
44
✓ held half
2.9 days
10
Thu 8 Oct, 13:23 UTC19d ago
43
halved by day 2
3.1 days
2
Fri 2 Oct, 13:31 UTC25d ago
32
✓ held half
6 days
5
Mon 28 Sep, 13:21 UTC29d ago
39
✓ held half
4 days
5
Fri 25 Sep, 13:27 UTC32d ago
58
halved by day 2
3 days
13
Tue 22 Sep, 13:26 UTC35d ago
52
✓ held half
3 days
19
Sat 19 Sep, 13:48 UTC38d ago
53
✓ held half
3 days
18
Wed 16 Sep, 14:01 UTC41d ago
52
✓ held half
3 days
10
Sun 13 Sep, 13:27 UTC44d ago
56
halved by day 2
3 days
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] sit?
No region is published for [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 5.42.223.83:28015.
How reliable is [IRAN] PersianGulf 4X [BattlePass][Farsi Menu], and is it up?
You can join now: [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] is online. The uptime it reports puts the last restart at about 29 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] smooth to play on?
It averaged 37 server fps over the last 48 hours, with a low of 16. Buildings, deployables and everything else in the world added up to as many as 73,491 entities. Up to 3,358 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] running?
The server [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] wipe, and how often?
The prediction follows its tag, because too few of [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]'s wipes are on record to confirm the schedule. Expect the next wipe on Monday 2 November at 15:34 UTC. 30 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]?
Across its recent wipes, the busiest moments averaged 36 players. 3 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 40% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
What position does [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] hold in the rankings?
In the top 4% of all ranked servers, [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] sits at #990 for player hours over the last seven days.
How many players does [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] usually have?
With 128 slots available, [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] currently has 6 players. It peaked at 44 and averaged 9 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 39 players.
Tags
What do [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]'s tags stand for?
You'll see [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] tagged with gmvanilla (Game mode): This is vanilla survival; mp128 (Max players): 128 slots are available; ts5 (Group limit): A team can hold 5 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; WA (West Asia): The server browser lists it under West Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]?
Rust Server Score lists that include [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
How is [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] set up, and what rules does it keep?
The name of [IRAN] PersianGulf 4X [BattlePass][Farsi Menu] points to a 4x gather rate. A group here can reach 5 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]?
[IRAN] PersianGulf 4X [BattlePass][Farsi Menu] runs a game-generated procedural map at size 3,500, seed 258351. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [IRAN] PersianGulf 4X [BattlePass][Farsi Menu]?
Enter client.connect 5.42.223.83:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://persiangulf-rust.ir.
Server tags
what each one means
Published asmp128,ptrak,$r?,v2635,^w,WA,gmvanilla,cs168909,ts5,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp128
Max players128 slots are available.
ts5
Group limitA team can hold 5 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
WA
West AsiaThe server browser lists it under West Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).