On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#10,734top 48%
Last wipe12d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,734 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
44/ 100
F
Needs to work on its frame rate: 26 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,503 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
usual gap2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 03:11 UTC12d ago
2
–
running
0
Wed 14 Oct, 02:22 UTC14d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is IranRust | [Vanilla] [Max 5]?
IranRust | [Vanilla] [Max 5] leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.57.34.101:28015.
How dependable is IranRust | [Vanilla] [Max 5], and is it online at the moment?
Right now, IranRust | [Vanilla] [Max 5] is online. The uptime it reports puts the last restart at about 3 days 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does IranRust | [Vanilla] [Max 5] run?
It averaged 26 server fps over the last 48 hours, with a low of 11. Up to 146,745 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,813 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is IranRust | [Vanilla] [Max 5] running?
Rust network protocol 2635 and build 168909 on Windows is what IranRust | [Vanilla] [Max 5] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does IranRust | [Vanilla] [Max 5] wipe its map?
Once a month, IranRust | [Vanilla] [Max 5] wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 12 days 19 hours. The tags show a monthly wipe schedule.
What happens on IranRust | [Vanilla] [Max 5] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 36 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does IranRust | [Vanilla] [Max 5] hold in the rankings?
Over the last seven days, IranRust | [Vanilla] [Max 5] has #10,734 for player hours, in the top 48% of all ranked servers.
How many players does IranRust | [Vanilla] [Max 5] usually have?
IranRust | [Vanilla] [Max 5] is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, with an average of 0 players.
Tags and filters
What is meant by the tags on IranRust | [Vanilla] [Max 5]?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags IranRust | [Vanilla] [Max 5] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show IranRust | [Vanilla] [Max 5]?
These Rust Server Score lists count IranRust | [Vanilla] [Max 5] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
How is IranRust | [Vanilla] [Max 5] set up, and what rules does it keep?
The name of IranRust | [Vanilla] [Max 5] gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
IranRust | [Vanilla] [Max 5] runs which map?
A procedural map of size 5,000 and seed 1337, generated by the game, is what IranRust | [Vanilla] [Max 5] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to IranRust | [Vanilla] [Max 5]?
Enter client.connect 5.57.34.101:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).