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Every Rust server graded on real, live numbers. 48,663 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 5.59.107.40:28015
Name of server

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

RegisterPresentOnline
Region–
Address5.59.107.40:28015
Last checked9m ago
2x monthly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

67 out of 100, the average of 6 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average1peak 6
Rank#2,716top 12%
Last wipe5d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 88/ 100 Holds a respectable place: #2,716 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 163 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 68/ 100 Climbing fast: up 965 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 814 on average
572 / 550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 603 on average
311 / 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 351 on average
116 / 150
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 303 on average
39 / 50
EU Limitless 2x Monthly Main | No BP Wipes | x2
EU · groups of 12+ · 2x · monthly · 279 on average
134 / 200
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 150 on average
73 / 500

Quick answers

from the figures on this page

Server facts

Where in the world is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 5.59.107.40:28015.

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ up, and how steady is its uptime?

Right now, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is online. The uptime it reports puts the last restart at about 2 days 13 hours ago. For the last 7 full days, it was up 164 of 168 hours, or 98% of the time. The first sighting by Rust Server Score was on 17 October 2026.

Is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ smooth to play on?

It never fell below 87 server fps in the last 48 hours, averaging 163. Up to 75,719 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,000 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ running?

You will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe, and how often?

Once a month, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 5 days 18 hours. Its tags record that it wipes monthly.

What happens on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ when wipe day arrives?

The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ sit among Rust servers?

In the top 12% of all ranked servers, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ sits at #2,716 for player hours over the last seven days.

How many players does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ usually have?

With 50 slots available, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ currently has 1 players. It peaked at 6 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.

Tags and filters

What do [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+'s tags stand for?

You'll see [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

These Rust Server Score lists count [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Server rules

What settings and rules apply on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ uses?

A procedural map of size 3,500 and seed 75677, generated by the game, is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

To connect, start Rust, press F1, and type client.connect 5.59.107.40:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/8GF446Tz3Y.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.