On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,341top 24%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,341 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
20/ 100
F
Needs to work on its frame rate: 12 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 66 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5
The first 48 hours of its last wipes
Sat 24 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 18:22 UTC5d ago
3
–
running
1
Fri 16 Oct, 14:26 UTC13d ago
3
halved by day 2
8.2 days
0
Fri 9 Oct, 19:38 UTC20d ago
3
halved by day 3
6.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust Server by nitrado.net sit?
You'll find no region listed by Rust Server by nitrado.net. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.62.101.28:10900 is the address to use.
How dependable is Rust Server by nitrado.net, and is it online at the moment?
Right now, Rust Server by nitrado.net is online. About 15 hours ago, it restarted, based on the uptime it reports. It was up 164 of 168 hours over the last 7 full days, which is 98% of the time. The first sighting by Rust Server Score was on 4 October 2026.
Does Rust Server by nitrado.net perform well?
It averaged 12 server fps over the last 48 hours, with a low of 10. Up to 93,304 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,322 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Rust Server by nitrado.net sit?
You will find Rust Server by nitrado.net on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rust Server by nitrado.net wipe, and how often?
Rust Server by nitrado.net wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 5 days have passed since this world was made.
What should you expect from wipe day on Rust Server by nitrado.net?
Recent wipes have peaked at 3 players on average. Peak numbers came 2 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Rust Server by nitrado.net place in the wider field of Rust servers?
In the top 24% of all ranked servers, Rust Server by nitrado.net sits at #5,341 for player hours over the last seven days.
What does the population on Rust Server by nitrado.net look like?
With 50 slots available, Rust Server by nitrado.net currently has 0 players. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 10:00 UTC, with 1 players.
Tags and filters
What do Rust Server by nitrado.net's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags Rust Server by nitrado.net publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust Server by nitrado.net appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust Server by nitrado.net: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
Which rules does Rust Server by nitrado.net enforce, and what are its settings?
You will find no gather rate in the name of Rust Server by nitrado.net. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rust Server by nitrado.net?
A procedural map of size 4,000 and seed 56874, generated by the game, is what Rust Server by nitrado.net runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Rust Server by nitrado.net?
Enter client.connect 5.62.101.28:10900 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).