Working its way up from the back of the class: #15,199 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 10,203 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 23:50 UTC15d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame based in?
No region tag appears for [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.63.21.64:1001.
Is [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame up, and how steady is its uptime?
The server is down: [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame is offline now, with the last sighting 13 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 12 October 2026.
On what Rust version does [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame sit?
Rust network protocol 2634 and build 167584 on Windows is what [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame reset?
There are too few wipes on record for [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 15 days 11 hours have passed since this world was made.
What should you expect from wipe day on [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame?
Recent wipes have peaked at 6 players on average. 14 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame sit among Rust servers?
Over the last seven days, [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame has #15,199 for player hours, in the top 70% of all ranked servers.
How many players does [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame usually have?
The last sighting of [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame was 13 days 12 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame?
The game's browser takes its cue from the tags [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame has set: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Its slot count is 30; ts0 (Group limit): The team system is turned off; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167584 (Build): This runs on build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame?
Rust Server Score lists that include [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.
Server rules
How is [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame set up, and what rules does it keep?
Nothing in the name of [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame states a gather rate. You will find no published group limit. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame?
The game generates the procedural map on [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame at size 1,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join [TR][EU] RUSTDEFT PVP | Deft Outpost GunGame?
To connect, start Rust, press F1, and type client.connect 5.63.21.64:1001. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustdeft.com/welcome.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,gmrust,cs167584,ts0,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp30
Max playersIts slot count is 30.
ts0
Group limitThe team system is turned off.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167584
BuildThis runs on build 167584.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).