No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 0 of 12 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,009 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 3,958 places this week.
A term to build on.
Strongest in momentum (B−); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WW·WWW·
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·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 15:40 UTC4h ago
–
–
–
0
Tue 27 Oct, 15:32 UTC4h ago
–
–
–
1
Wed 21 Oct, 13:47 UTC6d ago
–
–
–
1
Wed 21 Oct, 10:08 UTC6d ago
2
–
–
1
Tue 20 Oct, 20:38 UTC6d ago
–
–
–
0
Tue 20 Oct, 15:48 UTC7d ago
2+1 queue
–
0.8 days
0
Fri 16 Oct, 10:50 UTC11d ago
1
–
4.2 days
0
Tue 13 Oct, 09:37 UTC14d ago
0
–
3.1 days
0
Fri 9 Oct, 15:12 UTC18d ago
–
–
–
0
Fri 9 Oct, 13:04 UTC18d ago
0
–
3.9 days
2
Tue 6 Oct, 20:13 UTC20d ago
2
–
2.7 days
0
Tue 6 Oct, 08:43 UTC21d ago
2
–
0.5 days
0
Sat 3 Oct, 10:18 UTC24d ago
0
–
2.9 days
0
Fri 2 Oct, 20:17 UTC24d ago
1
–
0.6 days
0
Fri 2 Oct, 06:51 UTC25d ago
3
–
0.6 days
1
Thu 1 Oct, 13:07 UTC26d ago
–
–
–
0
Thu 1 Oct, 11:43 UTC26d ago
3
–
0.8 days
0
Tue 29 Sep, 00:17 UTC28d ago
2
–
2.5 days
0
Mon 28 Sep, 03:47 UTC29d ago
2
–
0.9 days
0
Sat 26 Sep, 20:01 UTC30d ago
3
–
1.3 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [TR][EU] RUSTDEFT | TEST SERVER based in?
No region tag appears for [TR][EU] RUSTDEFT | TEST SERVER, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.63.21.64:28015.
How reliable is [TR][EU] RUSTDEFT | TEST SERVER, and is it up?
At this moment, [TR][EU] RUSTDEFT | TEST SERVER is offline; the last time it was seen was 3 hours ago. For the last 7 full days, it was up 14 of 168 hours, or 8% of the time. The first sighting by Rust Server Score was on 16 September 2026.
On what Rust version does [TR][EU] RUSTDEFT | TEST SERVER sit?
The server [TR][EU] RUSTDEFT | TEST SERVER is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [TR][EU] RUSTDEFT | TEST SERVER wipe, and how often?
A fresh world arrives every few hours on [TR][EU] RUSTDEFT | TEST SERVER, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does [TR][EU] RUSTDEFT | TEST SERVER sit among Rust servers?
In the top 41% of all ranked servers, [TR][EU] RUSTDEFT | TEST SERVER sits at #9,009 for player hours over the last seven days.
What does the population on [TR][EU] RUSTDEFT | TEST SERVER look like?
The last sighting of [TR][EU] RUSTDEFT | TEST SERVER was 3 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 15:00 UTC, with an average of 0 players.
Lists and filters
What do [TR][EU] RUSTDEFT | TEST SERVER's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp12 (Max players): 12 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [TR][EU] RUSTDEFT | TEST SERVER publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [TR][EU] RUSTDEFT | TEST SERVER?
Rust Server Score lists that include [TR][EU] RUSTDEFT | TEST SERVER: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which rules does [TR][EU] RUSTDEFT | TEST SERVER enforce, and what are its settings?
Nothing in the name of [TR][EU] RUSTDEFT | TEST SERVER states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
[TR][EU] RUSTDEFT | TEST SERVER runs which map?
A procedural map of size 2,500 and seed 1, generated by the game, is what [TR][EU] RUSTDEFT | TEST SERVER runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
What is the way to join [TR][EU] RUSTDEFT | TEST SERVER?
Enter client.connect 5.63.21.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp12
Max players12 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (B−); uptime is the one to work on (F).