On the class lists: D (47), with population over 48 hours and no performance mark.
Players now31/ 10031% full
7-day average31peak 31
Rank#2,331top 10%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
31/ 100
F
A quiet classroom so far: 31 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,331 on player hours.
Uptimehours on the list, last 48
21/ 100
F
Attendance needs work: on the list only 10 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 212 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 298 on average
84 / 1000
Quick answers
from the figures on this page
Server details
Which region is SaraGame 2x based in?
No region is published for SaraGame 2x. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.75.22.136:28015.
How dependable is SaraGame 2x, and is it online at the moment?
The server is down: SaraGame 2x is offline now, with the last sighting 31 hours ago. About 31 hours ago, it restarted, based on the uptime it reports. For the last 1 full day, it was up 0 of 24 hours, or 0% of the time. On 26 October 2026, Rust Server Score saw it for the first time.
Is SaraGame 2x smooth to play on?
The average over the last 48 hours was 212 server fps, and it never went below 209. Up to 30,002 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,712 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does SaraGame 2x sit?
Rust network protocol 2635 and build 168909 on Linux is what SaraGame 2x runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does SaraGame 2x reset?
The record holds too few of SaraGame 2x's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 2 days 16 hours have passed since this world was made.
Player count
What position does SaraGame 2x hold in the rankings?
In the top 10% of all ranked servers, SaraGame 2x sits at #2,331 for player hours over the last seven days.
What does the population on SaraGame 2x look like?
It has been 31 hours since SaraGame 2x was last seen, and it is offline right now. It peaked at 31 and averaged 31 players over the last seven days. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 31 players.
Tags
How should you read the tags on SaraGame 2x?
You'll see SaraGame 2x tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does SaraGame 2x appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SaraGame 2x: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.
Server rules
How is SaraGame 2x set up, and what rules does it keep?
SaraGame 2x sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
SaraGame 2x runs which map?
SaraGame 2x runs a game-generated procedural map at size 2,500, seed 214130905. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to SaraGame 2x?
To connect, start Rust, press F1, and type client.connect 5.75.22.136:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); uptime is the one to work on (F).