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Every Rust server graded on real, live numbers. 37,139 players on the roll · 11,636 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 5.83.140.94:28082
Name of server

HEAVY RUST | MAIN | MODDED | X2

RegisterAbsentOffline
Region–
Address5.83.140.94:28082
Last checked25d ago
2x moddedoxide
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 150 0% full
7-day average0peak –
Rank#15,895top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,895 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 644 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 724 on average
288 / 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 542 on average
143 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 349 on average
173 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 324 on average
57 / 150
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 323 on average
6 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 298 on average
77 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is HEAVY RUST | MAIN | MODDED | X2?

The region code for HEAVY RUST | MAIN | MODDED | X2 is ger, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. 5.83.140.94:28082 is the address to use.

How reliable is HEAVY RUST | MAIN | MODDED | X2, and is it up?

At this moment, HEAVY RUST | MAIN | MODDED | X2 is offline; the last time it was seen was 25 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 2 October 2026, Rust Server Score saw it for the first time.

On what Rust version does HEAVY RUST | MAIN | MODDED | X2 sit?

Rust network protocol 2570 and build 109107 on Windows is what HEAVY RUST | MAIN | MODDED | X2 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does HEAVY RUST | MAIN | MODDED | X2 wipe its map?

HEAVY RUST | MAIN | MODDED | X2 has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 20 hours.

Population

Where does HEAVY RUST | MAIN | MODDED | X2 place in the wider field of Rust servers?

Over the last seven days, HEAVY RUST | MAIN | MODDED | X2 has #15,895 for player hours, in the top 70% of all ranked servers.

What does the population on HEAVY RUST | MAIN | MODDED | X2 look like?

The last sighting of HEAVY RUST | MAIN | MODDED | X2 was 25 days 15 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on HEAVY RUST | MAIN | MODDED | X2?

The game's browser takes its cue from the tags HEAVY RUST | MAIN | MODDED | X2 has set: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; v2570 (Protocol): Join only if your game runs protocol 2570; cs109107 (Build): The game build is 109107; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): ger is the region code this server uses; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does HEAVY RUST | MAIN | MODDED | X2 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count HEAVY RUST | MAIN | MODDED | X2 among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Map and rules

How is HEAVY RUST | MAIN | MODDED | X2 set up, and what rules does it keep?

HEAVY RUST | MAIN | MODDED | X2 sets gather at 2x, as its name suggests. It publishes no limit on group size. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is not enabled.

Getting in

How should you connect to HEAVY RUST | MAIN | MODDED | X2?

Enter client.connect 5.83.140.94:28082 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
v2570
Protocol Join only if your game runs protocol 2570.
cs109107
Build The game build is 109107.
ptrak
Networking The network layer is RakNet, standard for the game.
$rger
Region code ger is the region code this server uses.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.