Working its way up from the back of the class: #16,639 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 2,112 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 23 Sep, 14:25 UTC35d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 309 on average
348 / 1000
Quick answers
from the figures on this page
Server facts
Where in the world is Rust 2x | JUST FULLWIPED 30.09 09/30?
No region is published for Rust 2x | JUST FULLWIPED 30.09 09/30. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 5.83.170.172:10400.
How dependable is Rust 2x | JUST FULLWIPED 30.09 09/30, and is it online at the moment?
You cannot join now: Rust 2x | JUST FULLWIPED 30.09 09/30 is offline, last seen 27 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 21 September 2026.
On what Rust version does Rust 2x | JUST FULLWIPED 30.09 09/30 sit?
You will find Rust 2x | JUST FULLWIPED 30.09 09/30 on Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Rust 2x | JUST FULLWIPED 30.09 09/30 wipe its map?
Rust 2x | JUST FULLWIPED 30.09 09/30 has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 35 days 4 hours.
What happens on Rust 2x | JUST FULLWIPED 30.09 09/30 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does Rust 2x | JUST FULLWIPED 30.09 09/30 sit among Rust servers?
In the top 70% of all ranked servers, Rust 2x | JUST FULLWIPED 30.09 09/30 sits at #16,639 for player hours over the last seven days.
Is Rust 2x | JUST FULLWIPED 30.09 09/30 a busy server?
It has been 27 days 15 hours since Rust 2x | JUST FULLWIPED 30.09 09/30 was last seen, and it is offline right now.
Lists and filters
How should you read the tags on Rust 2x | JUST FULLWIPED 30.09 09/30?
The game's browser takes its cue from the tags Rust 2x | JUST FULLWIPED 30.09 09/30 has set: gmvanilla (Game mode): Survival, vanilla style; mp160 (Max players): The server holds 160 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rust 2x | JUST FULLWIPED 30.09 09/30 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rust 2x | JUST FULLWIPED 30.09 09/30 among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
Which rules does Rust 2x | JUST FULLWIPED 30.09 09/30 enforce, and what are its settings?
Going by its name, Rust 2x | JUST FULLWIPED 30.09 09/30 runs 2x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rust 2x | JUST FULLWIPED 30.09 09/30 uses?
Rust 2x | JUST FULLWIPED 30.09 09/30 runs a game-generated procedural map at size 3,500, seed 607647275. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Rust 2x | JUST FULLWIPED 30.09 09/30?
To connect, start Rust, press F1, and type client.connect 5.83.170.172:10400. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp160,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp160
Max playersThe server holds 160 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).