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Every Rust server graded on real, live numbers. 51,557 players on the roll · 11,739 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 5.83.170.204:11700
Name of server

Cuchufletos

RegisterAbsentOffline
Region–
Address5.83.170.204:11700
Last checked25d ago
moddedoxidepvepremium
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#16,000top 70%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,000 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 897 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
307 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 238 on average
197 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
136 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
15 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
61 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
18 / 100

Quick answers

from the figures on this page

Server facts

In what location does Cuchufletos sit?

You'll find no region listed by Cuchufletos. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 5.83.170.204:11700.

How dependable is Cuchufletos, and is it online at the moment?

You cannot join now: Cuchufletos is offline, last seen 25 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does Cuchufletos sit?

Rust network protocol 2634 and build 166652 on Windows is what Cuchufletos runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Cuchufletos reset?

The force wipe each month is the only wipe Cuchufletos takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 5 hours.

What happens on Cuchufletos when wipe day arrives?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Player count

Where does Cuchufletos place in the wider field of Rust servers?

In the top 70% of all ranked servers, Cuchufletos sits at #16,000 for player hours over the last seven days.

Is Cuchufletos a busy server?

The last sighting of Cuchufletos was 25 days 10 hours ago, and it is offline right now.

Tags and filters

What do Cuchufletos's tags stand for?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Cuchufletos publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Cuchufletos appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Cuchufletos among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which rules does Cuchufletos enforce, and what are its settings?

You will find no gather rate in the name of Cuchufletos. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Cuchufletos?

A procedural map of size 3,500 and seed 6738, generated by the game, is what Cuchufletos runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How should you connect to Cuchufletos?

Enter client.connect 5.83.170.204:11700 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166652,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^q
Premium Joining requires premium status on Rust.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.