On the class lists: F (39), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 1
Rank#13,683top 62% · #2456 in EU
Last wipe3h agobiweekly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,683 on player hours.
Uptimehours on the list, last 48
79/ 100
B
Missed a few lessons: on the list 38 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 84% in EU, and #497 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe · high confidence
Coming wipes
8d 9hThu 5 Nov, 19:00 UTCFW
13d 20hWed 11 Nov, 06:13 UTC
27d 20hWed 25 Nov, 06:13 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
41d 20hWed 9 Dec, 06:13 UTC
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 06:13 UTC3h ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events?
In Europe, according to its own listing, sits [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 5.9.78.252:28200.
Is [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events up, and how steady is its uptime?
You can join now: [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events is online. The uptime it reports puts the last restart at about 1 hours ago. It was up 60% of the time over the last 2 full days, 29 of 48 hours. The first sighting by Rust Server Score was on 25 October 2026.
It averaged 62 server fps over the last 48 hours, with a low of 29. Up to 135,490 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,651 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events sit?
Rust network protocol 2635 and build 168909 on Linux is what [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events wipe its map?
Too few wipes on [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events are recorded to confirm the schedule, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 3 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Player numbers
What position does [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events hold in the rankings?
Over the last seven days, [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events has #13,683 for player hours, in the top 62% of all ranked servers and #2,456 in Europe. In the trio group, it ranks #497.
What does the population on [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events look like?
Right now, 1 players are on [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events, which has 50 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.
Lists and filters
What do [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events's tags stand for?
The game's browser takes its cue from the tags [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): No team may go above 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events?
Rust Server Score lists that include [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust zombie servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.
Server rules
What settings and rules apply on [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events?
Going by its name, [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events runs 3x gather. You can have up to 3 players in a group (trio). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events uses?
A procedural map of size 3,500 and seed 108205031, generated by the game, is what [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [EU] ZOMBIE SURVIVAL 3X | Solo/Duo/Trio | Events?
Enter client.connect 5.9.78.252:28200 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts3
Group limitNo team may go above 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).