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Every Rust server graded on real, live numbers. 68,197 players on the roll · 11,798 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 50.110.26.39:28015
Name of server

Darkstorm PVE | no decay

RegisterAbsentOffline
Region–
Address50.110.26.39:28015
Last checked12d ago
oxide
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,104top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,104 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 685 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
513 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
315 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
91 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
111 / 200

Quick answers

from the figures on this page

About the server

Which region is Darkstorm PVE | no decay based in?

You'll find no region listed by Darkstorm PVE | no decay. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 50.110.26.39:28015.

How dependable is Darkstorm PVE | no decay, and is it online at the moment?

You cannot join now: Darkstorm PVE | no decay is offline, last seen 12 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 16 October 2026.

On what Rust version does Darkstorm PVE | no decay sit?

Rust network protocol 2634 and build 166652 on Linux is what Darkstorm PVE | no decay runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Darkstorm PVE | no decay reset?

Darkstorm PVE | no decay has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 17 hours.

Player numbers

Where does Darkstorm PVE | no decay place in the wider field of Rust servers?

In the top 70% of all ranked servers, Darkstorm PVE | no decay sits at #15,104 for player hours over the last seven days.

How many players does Darkstorm PVE | no decay usually have?

It has been 12 days 10 hours since Darkstorm PVE | no decay was last seen, and it is offline right now.

Lists and filters

How should you read the tags on Darkstorm PVE | no decay?

You'll see Darkstorm PVE | no decay tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod) in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Darkstorm PVE | no decay?

Rust Server Score lists that include Darkstorm PVE | no decay: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Rules and settings

How is Darkstorm PVE | no decay set up, and what rules does it keep?

Nothing in the name of Darkstorm PVE | no decay states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Darkstorm PVE | no decay uses?

A procedural map of size 4,750 and seed 731245, generated by the game, is what Darkstorm PVE | no decay runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join Darkstorm PVE | no decay?

Enter client.connect 50.110.26.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.