Working its way up from the back of the class: #11,929 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
66/ 100
C+
Climbing fast: up 3,920 places this week.
A fair term, with more to come.
Strongest in momentum (C+); standing is the one to work on (D).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 21:58 UTC11d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Schmokey Time - Vanilla. Rust Server Score takes the server's word for its location and does not trace the hardware. 50.115.8.200:21743 is the address to use.
How reliable is Schmokey Time - Vanilla, and is it up?
The server is down: Schmokey Time - Vanilla is offline now, with the last sighting 11 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 18 September 2026.
What Rust version is Schmokey Time - Vanilla on?
You will find Schmokey Time - Vanilla on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Schmokey Time - Vanilla wipe its map?
There are too few wipes on record for Schmokey Time - Vanilla to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 11 days 16 hours have passed since this world was made.
What happens on Schmokey Time - Vanilla when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 3 hours after it began.
Population
Where does Schmokey Time - Vanilla sit among Rust servers?
In the top 54% of all ranked servers, Schmokey Time - Vanilla sits at #11,929 for player hours over the last seven days.
What does the population on Schmokey Time - Vanilla look like?
It has been 11 days 13 hours since Schmokey Time - Vanilla was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Schmokey Time - Vanilla?
You'll see Schmokey Time - Vanilla tagged with gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Its slot count is 75; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Schmokey Time - Vanilla?
Rust Server Score lists that include Schmokey Time - Vanilla: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is Schmokey Time - Vanilla set up, and what rules does it keep?
The name of Schmokey Time - Vanilla gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Schmokey Time - Vanilla?
The game generates the procedural map on Schmokey Time - Vanilla at size 3,500 with seed 50000. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Schmokey Time - Vanilla?
To connect, start Rust, press F1, and type client.connect 50.115.8.200:21743. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersIts slot count is 75.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (C+); standing is the one to work on (D).